/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // ---------------------------------- // IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.ARBVertexShader // ---------------------------------- #include "extgl.h" #include "checkGLerror.h" typedef unsigned char GLcharARB; typedef unsigned int GLhandleARB; typedef void (APIENTRY * glBindAttribLocationARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); typedef void (APIENTRY * glGetActiveAttribARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef GLint (APIENTRY * glGetAttribLocationARBPROC) (GLhandleARB programObj, const GLcharARB *name); static glBindAttribLocationARBPROC glBindAttribLocationARB; static glGetActiveAttribARBPROC glGetActiveAttribARB; static glGetAttribLocationARBPROC glGetAttribLocationARB; /* * Class: org.lwjgl.opengl.ARBVertexShader * Method: nglBindAttribLocationARB */ static void JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglBindAttribLocationARB (JNIEnv * env, jclass clazz, jint programObj, jint index, jobject name, jint nameOffset) { GLubyte *name_ptr = (GLubyte *)env->GetDirectBufferAddress(name) + nameOffset; glBindAttribLocationARB(programObj, index, name_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBVertexShader * Method: nglGetActiveAttribARB */ static void JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglGetActiveAttribARB (JNIEnv * env, jclass clazz, jint programObj, jint index, jint maxLength, jobject length, jint lengthOffset, jobject size, jint sizeOffset, jobject type, jint typeOffset, jobject name, jint nameOffset) { GLint *size_ptr = (GLint *)env->GetDirectBufferAddress(size) + sizeOffset; GLenum *type_ptr = (GLenum *)env->GetDirectBufferAddress(type) + typeOffset; GLcharARB *name_ptr = (GLcharARB *)env->GetDirectBufferAddress(name) + nameOffset; if ( length == NULL ) { glGetActiveAttribARB(programObj, index, maxLength, NULL, size_ptr, type_ptr, name_ptr); } else { GLsizei *length_ptr = (GLsizei *)env->GetDirectBufferAddress(length) + lengthOffset; glGetActiveAttribARB(programObj, index, maxLength, length_ptr, size_ptr, type_ptr, name_ptr); } CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBVertexShader * Method: nglGetAttribLocationARB */ static jint JNICALL Java_org_lwjgl_opengl_ARBVertexShader_nglGetAttribLocationARB (JNIEnv * env, jclass clazz, jint programObj, jobject name, jint nameOffset) { GLubyte *name_ptr = (GLubyte *)env->GetDirectBufferAddress(name) + nameOffset; GLuint result = glGetAttribLocationARB(programObj, name_ptr); CHECK_GL_ERROR return result; } void extgl_InitARBVertexShader(JNIEnv *env, jobject ext_set) { JavaMethodAndGLFunction functions[] = { {"nglBindAttribLocationARB", "(IILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_ARBVertexShader_nglBindAttribLocationARB, "glBindAttribLocationARB", (void**)&glBindAttribLocationARB}, {"nglGetActiveAttribARB", "(IIILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_ARBVertexShader_nglGetActiveAttribARB, "glGetActiveAttribARB", (void**)&glGetActiveAttribARB}, {"nglGetAttribLocationARB", "(ILjava/nio/ByteBuffer;I)I", (void*)&Java_org_lwjgl_opengl_ARBVertexShader_nglGetAttribLocationARB, "glGetAttribLocationARB", (void**)&glGetAttribLocationARB} }; int num_functions = NUMFUNCTIONS(functions); jclass clazz = extgl_ResetClass(env, "org/lwjgl/opengl/ARBVertexShader"); if (extgl_Extensions.GL_ARB_vertex_shader) extgl_InitializeClass(env, clazz, ext_set, "GL_ARB_vertex_shader", num_functions, functions); }