/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // ---------------------------------- // IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.ATIMapObjectBuffer // ---------------------------------- #include "extgl.h" #include "checkGLerror.h" typedef void * (APIENTRY * glMapObjectBufferATIPROC) (GLuint buffer); typedef void (APIENTRY * glUnmapObjectBufferATIPROC) (GLuint buffer); static glMapObjectBufferATIPROC glMapObjectBufferATI; static glUnmapObjectBufferATIPROC glUnmapObjectBufferATI; /* * Class: org.lwjgl.opengl.ATIMapObjectBuffer * Method: glMapObjectBufferATI */ static jobject JNICALL Java_org_lwjgl_opengl_ATIMapObjectBuffer_glMapObjectBufferATI (JNIEnv * env, jclass clazz, jint buffer, jint size, jobject oldBuffer) { void *buffer_address = glMapObjectBufferATI((GLenum)buffer); CHECK_GL_ERROR if (oldBuffer != NULL) { void *old_buffer_address = env->GetDirectBufferAddress(oldBuffer); if (old_buffer_address == buffer_address) return oldBuffer; } return safeNewBuffer(env, buffer_address, size); } /* * Class: org.lwjgl.opengl.ATIMapObjectBuffer * Method: glUnmapObjectBufferATI */ static void JNICALL Java_org_lwjgl_opengl_ATIMapObjectBuffer_glUnmapObjectBufferATI (JNIEnv * env, jclass clazz, jint buffer) { glUnmapObjectBufferATI(buffer); CHECK_GL_ERROR } void extgl_InitATIMapObjectBuffer(JNIEnv *env, jobject ext_set) { JavaMethodAndGLFunction functions[] = { {"glMapObjectBufferATI", "(IILjava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_ATIMapObjectBuffer_glMapObjectBufferATI, "glMapObjectBufferATI", (void**)&glMapObjectBufferATI}, {"glUnmapObjectBufferATI", "(I)V", (void*)&Java_org_lwjgl_opengl_ATIMapObjectBuffer_glUnmapObjectBufferATI, "glUnmapObjectBufferATI", (void**)&glUnmapObjectBufferATI} }; int num_functions = NUMFUNCTIONS(functions); jclass clazz = extgl_ResetClass(env, "org/lwjgl/opengl/ATIMapObjectBuffer"); if (extgl_Extensions.GL_ATI_map_object_buffer) extgl_InitializeClass(env, clazz, ext_set, "GL_ATI_map_object_buffer", num_functions, functions); }