/* * RenderingContext.h * lwjgl * * Created by Gregory Pierce on Wed Sep 04 2002. * Copyright (c) 2002 __MyCompanyName__. All rights reserved. * */ #pragma once #include #include #include class RenderingContext { AGLContext aglContext; Rect rect; WindowPtr windowPtr; public: RenderingContext(); ~RenderingContext(); void RenderingContext::cleanupAGL(void); void RenderingContext::destroy(void); bool RenderingContext::setupAGL( AGLDrawable pAGLDrawable ); };