/* MACHINE GENERATED FILE, DO NOT EDIT */ #include #include "extgl.h" typedef void (APIENTRY *glWindowPos2fARBPROC) (GLfloat x, GLfloat y); typedef void (APIENTRY *glWindowPos2iARBPROC) (GLint x, GLint y); typedef void (APIENTRY *glWindowPos2sARBPROC) (GLshort x, GLshort y); typedef void (APIENTRY *glWindowPos3fARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *glWindowPos3iARBPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRY *glWindowPos3sARBPROC) (GLshort x, GLshort y, GLshort z); JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos2fARB(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jlong function_pointer) { glWindowPos2fARBPROC glWindowPos2fARB = (glWindowPos2fARBPROC)((intptr_t)function_pointer); glWindowPos2fARB(x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos2iARB(JNIEnv *env, jclass clazz, jint x, jint y, jlong function_pointer) { glWindowPos2iARBPROC glWindowPos2iARB = (glWindowPos2iARBPROC)((intptr_t)function_pointer); glWindowPos2iARB(x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos2sARB(JNIEnv *env, jclass clazz, jshort x, jshort y, jlong function_pointer) { glWindowPos2sARBPROC glWindowPos2sARB = (glWindowPos2sARBPROC)((intptr_t)function_pointer); glWindowPos2sARB(x, y); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos3fARB(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z, jlong function_pointer) { glWindowPos3fARBPROC glWindowPos3fARB = (glWindowPos3fARBPROC)((intptr_t)function_pointer); glWindowPos3fARB(x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos3iARB(JNIEnv *env, jclass clazz, jint x, jint y, jint z, jlong function_pointer) { glWindowPos3iARBPROC glWindowPos3iARB = (glWindowPos3iARBPROC)((intptr_t)function_pointer); glWindowPos3iARB(x, y, z); } JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBWindowPos_nglWindowPos3sARB(JNIEnv *env, jclass clazz, jshort x, jshort y, jshort z, jlong function_pointer) { glWindowPos3sARBPROC glWindowPos3sARB = (glWindowPos3sARBPROC)((intptr_t)function_pointer); glWindowPos3sARB(x, y, z); }