LWJGL "Hidden" switches: org.lwjgl.opengl.Display.noinput Do not initialize any controls when creating the display org.lwjgl.opengl.Display.nomouse Do not create the mouse when creating the display org.lwjgl.opengl.Display.nokeyboard Do not create the keyboard when creating the display org.lwjgl.Sys.debug Whether to output debug info org.lwjgl.opengl.Display.allowSoftwareOpenGL Whether to allow creation of a software only opengl context org.lwjgl.opengl.Window.undecorated Whether to create an undecorated window (no title bar)