/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // ---------------------------------- // IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.ARBTextureCompression // ---------------------------------- #include "org_lwjgl_opengl_ARBTextureCompression.h" #include "extgl.h" #include "checkGLerror.h" typedef void (APIENTRY * glCompressedTexImage1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glCompressedTexImage2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glCompressedTexImage3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glCompressedTexSubImage1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glCompressedTexSubImage2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glCompressedTexSubImage3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); typedef void (APIENTRY * glGetCompressedTexImageARBPROC) (GLenum target, GLint lod, GLvoid *img ); static glCompressedTexImage3DARBPROC glCompressedTexImage3DARB; static glCompressedTexImage2DARBPROC glCompressedTexImage2DARB; static glCompressedTexImage1DARBPROC glCompressedTexImage1DARB; static glCompressedTexSubImage3DARBPROC glCompressedTexSubImage3DARB; static glCompressedTexSubImage2DARBPROC glCompressedTexSubImage2DARB; static glCompressedTexSubImage1DARBPROC glCompressedTexSubImage1DARB; static glGetCompressedTexImageARBPROC glGetCompressedTexImageARB; void extgl_InitARBTextureCompression(JNIEnv *env, jobject ext_set) { if (!extgl_Extensions.GL_ARB_texture_compression) return; glCompressedTexImage3DARB = (glCompressedTexImage3DARBPROC) extgl_GetProcAddress("glCompressedTexImage3DARB"); glCompressedTexImage2DARB = (glCompressedTexImage2DARBPROC) extgl_GetProcAddress("glCompressedTexImage2DARB"); glCompressedTexImage1DARB = (glCompressedTexImage1DARBPROC) extgl_GetProcAddress("glCompressedTexImage1DARB"); glCompressedTexSubImage3DARB = (glCompressedTexSubImage3DARBPROC) extgl_GetProcAddress("glCompressedTexSubImage3DARB"); glCompressedTexSubImage2DARB = (glCompressedTexSubImage2DARBPROC) extgl_GetProcAddress("glCompressedTexSubImage2DARB"); glCompressedTexSubImage1DARB = (glCompressedTexSubImage1DARBPROC) extgl_GetProcAddress("glCompressedTexSubImage1DARB"); glGetCompressedTexImageARB = (glGetCompressedTexImageARBPROC) extgl_GetProcAddress("glGetCompressedTexImageARB"); EXTGL_SANITY_CHECK(env, ext_set, GL_ARB_texture_compression) } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexImage1DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexImage1DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexImage1DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexImage2DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexImage2DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexImage2DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexImage3DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexImage3DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexImage3DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexSubImage1DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexSubImage1DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint xoffset, jint width, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexSubImage1DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexSubImage1DARB(target, level, xoffset, width, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexSubImage2DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexSubImage2DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexSubImage2DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglCompressedTexSubImage3DARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglCompressedTexSubImage3DARB (JNIEnv * env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint border, jint imageSize, jobject pData, jint pData_offset) { CHECK_EXISTS(glCompressedTexSubImage3DARB) GLvoid *pData_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pData) + pData_offset); glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, border, imageSize, pData_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTextureCompression * Method: nglGetCompressedTexImageARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTextureCompression_nglGetCompressedTexImageARB (JNIEnv * env, jclass clazz, jint target, jint lod, jobject pImg, jint pImg_offset) { CHECK_EXISTS(glGetCompressedTexImageARB) GLvoid *pImg_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(pImg) + pImg_offset); glGetCompressedTexImageARB(target, lod, pImg_ptr); CHECK_GL_ERROR }