/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // ---------------------------------- // IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.ARBTransposeMatrix // ---------------------------------- #include "org_lwjgl_opengl_ARBTransposeMatrix.h" #include "extgl.h" #include "checkGLerror.h" typedef void (APIENTRY * glLoadTransposeMatrixfARBPROC) (const GLfloat m[16] ); typedef void (APIENTRY * glMultTransposeMatrixfARBPROC) (const GLfloat m[16] ); static glLoadTransposeMatrixfARBPROC glLoadTransposeMatrixfARB; static glMultTransposeMatrixfARBPROC glMultTransposeMatrixfARB; void extgl_InitARBTransposeMatrix(JNIEnv *env, jobject ext_set) { if (!extgl_Extensions.GL_ARB_transpose_matrix) return; glLoadTransposeMatrixfARB = (glLoadTransposeMatrixfARBPROC) extgl_GetProcAddress("glLoadTransposeMatrixfARB"); glMultTransposeMatrixfARB = (glMultTransposeMatrixfARBPROC) extgl_GetProcAddress("glMultTransposeMatrixfARB"); EXTGL_SANITY_CHECK(env, ext_set, GL_ARB_transpose_matrix) } /* * Class: org.lwjgl.opengl.ARBTransposeMatrix * Method: nglLoadTransposeMatrixfARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTransposeMatrix_nglLoadTransposeMatrixfARB (JNIEnv * env, jclass clazz, jobject pfMtx, jint pfMtx_offset) { CHECK_EXISTS(glLoadTransposeMatrixfARB) GLfloat *pfMtx_ptr = (GLfloat *)env->GetDirectBufferAddress(pfMtx) + pfMtx_offset; glLoadTransposeMatrixfARB(pfMtx_ptr); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ARBTransposeMatrix * Method: nglMultTransposeMatrixfARB */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ARBTransposeMatrix_nglMultTransposeMatrixfARB (JNIEnv * env, jclass clazz, jobject pfMtx, jint pfMtx_offset) { CHECK_EXISTS(glMultTransposeMatrixfARB) GLfloat *pfMtx_ptr = (GLfloat *)env->GetDirectBufferAddress(pfMtx) + pfMtx_offset; glMultTransposeMatrixfARB(pfMtx_ptr); CHECK_GL_ERROR }