/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // ---------------------------------- // IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.ATISeparateStencil // ---------------------------------- #include "org_lwjgl_opengl_ATISeparateStencil.h" #include "extgl.h" #include "checkGLerror.h" typedef void (APIENTRY * glStencilOpSeparateATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRY * glStencilFuncSeparateATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); static glStencilOpSeparateATIPROC glStencilOpSeparateATI; static glStencilFuncSeparateATIPROC glStencilFuncSeparateATI; void extgl_InitATISeparateStencil(JNIEnv *env, jobject ext_set) { if (!extgl_Extensions.GL_ATI_separate_stencil) return; glStencilOpSeparateATI = (glStencilOpSeparateATIPROC)extgl_GetProcAddress("glStencilOpSeparateATI"); glStencilFuncSeparateATI = (glStencilFuncSeparateATIPROC)extgl_GetProcAddress("glStencilFuncSeparateATI"); EXTGL_SANITY_CHECK(env, ext_set, GL_ATI_separate_stencil) } /* * Class: org.lwjgl.opengl.ATISeparateStencil * Method: glStencilOpSeparateATI */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATISeparateStencil_glStencilOpSeparateATI (JNIEnv * env, jclass clazz, jint face, jint sfail, jint dpfail, jint dppass) { CHECK_EXISTS(glStencilOpSeparateATI) glStencilOpSeparateATI(face, sfail, dpfail, dppass); CHECK_GL_ERROR } /* * Class: org.lwjgl.opengl.ATISeparateStencil * Method: glStencilFuncSeparateATI */ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATISeparateStencil_glStencilFuncSeparateATI (JNIEnv * env, jclass clazz, jint frontfunc, jint backfunc, jint ref, jint mask) { CHECK_EXISTS(glStencilFuncSeparateATI) glStencilFuncSeparateATI(frontfunc, backfunc, ref, mask); CHECK_GL_ERROR }