minify-html/src/unit/entity.rs

188 lines
7.1 KiB
Rust

use phf::phf_map;
use crate::err::ProcessingResult;
use crate::pattern::TrieNode;
use crate::proc::{Processor, ProcessorRange};
use crate::spec::codepoint::{is_digit, is_hex_digit, is_lower_hex_digit, is_upper_hex_digit};
use crate::ErrorType;
// The minimum length of any entity is 3, which is a character entity reference
// with a single character name. The longest UTF-8 representation of a Unicode
// code point is 4 bytes. Because there are no character entity references with
// a name of length 1, it's always better to decode entities for minification
// purposes.
// Based on the data sourced from https://html.spec.whatwg.org/entities.json:
// - Entity names can have [A-Za-z0-9] characters, and are case sensitive.
// - Some character entity references do not end with a semicolon.
// - All of these entities also have a corresponding entity with semicolon.
// - The longest name is "CounterClockwiseContourIntegral", with length 31
// (excluding leading ampersand and trailing semicolon).
// - All entity names are at least 2 characters long.
// Browser implementation behaviour to consider:
// - Browsers match longest sequence of characters that would form a valid entity.
// - Names must match case sensitively.
// - Entities that don't have a semicolon do work e.g. `&amp2` => `&2`.
include!(concat!(env!("OUT_DIR"), "/gen_entities.rs"));
fn is_valid_entity_reference_name_char(c: u8) -> bool {
c >= b'0' && c <= b'9' || c >= b'A' && c <= b'Z' || c >= b'a' && c <= b'z'
}
#[derive(Clone, Copy)]
pub enum EntityType {
NonDecodable(ProcessorRange),
Malformed(ProcessorRange),
Ascii(u8),
// If named or numeric reference refers to ASCII char, Type::Ascii is used instead.
Named(&'static [u8]),
Numeric(char),
}
impl EntityType {
pub fn is_malformed(&self) -> bool {
if let EntityType::Malformed(_) = self {
true
} else {
false
}
}
}
impl EntityType {
pub fn keep(self, proc: &mut Processor) -> () {
match self {
EntityType::NonDecodable(r) => proc.write_range(r),
EntityType::Malformed(r) => proc.write_range(r),
EntityType::Ascii(c) => proc.write(c),
EntityType::Named(s) => proc.write_slice(s),
EntityType::Numeric(c) => proc.write_utf8(c),
};
}
}
macro_rules! handle_decoded_numeric_code_point {
($proc:ident, $at_least_one_digit:ident, $code_point:ident) => {
if !$at_least_one_digit || !chain!($proc.match_char(b';').discard().matched()) {
return None;
}
return std::char::from_u32($code_point).map(|c| if c.is_ascii() {
EntityType::Ascii(c as u8)
} else {
EntityType::Numeric(c)
});
};
}
fn parse_decimal(proc: &mut Processor) -> Option<EntityType> {
let mut val = 0u32;
let mut at_least_one_digit = false;
// Parse at most seven characters to prevent parsing forever and overflowing.
for _ in 0..7 {
if let Some(c) = chain!(proc.match_pred(is_digit).discard().maybe_char()) {
at_least_one_digit = true;
val = val * 10 + (c - b'0') as u32;
} else {
break;
}
};
handle_decoded_numeric_code_point!(proc, at_least_one_digit, val);
}
fn parse_hexadecimal(proc: &mut Processor) -> Option<EntityType> {
let mut val = 0u32;
let mut at_least_one_digit = false;
// Parse at most six characters to prevent parsing forever and overflowing.
for _ in 0..6 {
if let Some(c) = chain!(proc.match_pred(is_hex_digit).discard().maybe_char()) {
at_least_one_digit = true;
let digit = if is_digit(c) {
c - b'0'
} else if is_upper_hex_digit(c) {
c - b'A' + 10
} else if is_lower_hex_digit(c) {
c - b'a' + 10
} else {
unreachable!();
};
val = val * 16 + digit as u32;
} else {
break;
}
};
handle_decoded_numeric_code_point!(proc, at_least_one_digit, val);
}
fn parse_name(proc: &mut Processor) -> Option<EntityType> {
// In UTF-8, one-byte character encodings are always ASCII.
ENTITY_REFERENCES.get(proc).map(|s| if s.len() == 1 {
EntityType::Ascii(s[0])
} else {
EntityType::Named(s)
})
}
// TODO Decoding '<' in content.
// This will parse and skip characters.
// Issues:
// - Malformed entities including bare ampersand could form valid entity if there are immediately following valid entities which are decoded.
// Notes:
// - To prevent an entity from being interpreted as one, one of its characters ([&#a-zA-Z0-9;]) needs to be encoded. Ampersand is the shortest, even with semicolon (`&amp` or `&amp;`).
// Solution:
// - Disallow following malformed entities with ampersand.
// - Do not decode encoded ampersand (e.g. `&AMP` or `&#x26;`) to prevent accidentally writing entity.
pub fn parse_entity(proc: &mut Processor, decode_left_chevron: bool) -> ProcessingResult<EntityType> {
let checkpoint = proc.checkpoint();
if cfg!(debug_assertions) {
chain!(proc.match_char(b'&').expect().discard());
} else {
proc.skip_expect();
};
// The input can end at any time after initial ampersand.
// Examples of valid complete source code: "&", "&a", "&#", "&#09",
// "&amp".
// There are three stages to this function:
//
// 1. Determine the type of entity, so we can know how to parse and
// validate the following characters.
// - This can be done by simply looking at the first and second
// characters after the initial ampersand, e.g. "&#", "&#x", "&a".
// 2. Parse the entity data, i.e. the characters between the ampersand
// and semicolon.
// - To avoid parsing forever on malformed entities without
// semicolons, there is an upper bound on the amount of possible
// characters, based on the type of entity detected from the first
// stage.
// 3. Interpret and validate the data.
// - This simply checks if it refers to a valid Unicode code point or
// entity reference name.
// These functions do not return EntityType::Malformed as it requires a checkpoint.
// Instead, they return None if entity is malformed.
let entity_type = if chain!(proc.match_seq(b"#x").discard().matched()) {
parse_hexadecimal(proc)
} else if chain!(proc.match_char(b'#').discard().matched()) {
parse_decimal(proc)
} else if chain!(proc.match_pred(is_valid_entity_reference_name_char).matched()) {
parse_name(proc)
} else {
// At this point, only consumed ampersand.
None
}
.map(|e| match (decode_left_chevron, e) {
(_, EntityType::Ascii(b'&')) | (false, EntityType::Ascii(b'<')) => EntityType::NonDecodable(proc.consumed_range(checkpoint)),
(_, e) => e,
})
.unwrap_or_else(|| EntityType::Malformed(proc.consumed_range(checkpoint)));
if entity_type.is_malformed() && chain!(proc.match_char(b'&').matched()) {
Err(ErrorType::EntityFollowingMalformedEntity)
} else {
Ok(entity_type)
}
}