Include `StdLib` to prelude

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Alex Orlenko 2021-11-14 12:46:08 +00:00
parent 63ea8c7662
commit 7efe807199
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1 changed files with 6 additions and 5 deletions

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@ -7,11 +7,12 @@ pub use crate::{
Function as LuaFunction, GCMode as LuaGCMode, Integer as LuaInteger,
LightUserData as LuaLightUserData, Lua, LuaOptions, MetaMethod as LuaMetaMethod,
MultiValue as LuaMultiValue, Nil as LuaNil, Number as LuaNumber, RegistryKey as LuaRegistryKey,
Result as LuaResult, String as LuaString, Table as LuaTable, TableExt as LuaTableExt,
TablePairs as LuaTablePairs, TableSequence as LuaTableSequence, Thread as LuaThread,
ThreadStatus as LuaThreadStatus, ToLua, ToLuaMulti, UserData as LuaUserData,
UserDataFields as LuaUserDataFields, UserDataMetatable as LuaUserDataMetatable,
UserDataMethods as LuaUserDataMethods, Value as LuaValue,
Result as LuaResult, StdLib as LuaStdLib, String as LuaString, Table as LuaTable,
TableExt as LuaTableExt, TablePairs as LuaTablePairs, TableSequence as LuaTableSequence,
Thread as LuaThread, ThreadStatus as LuaThreadStatus, ToLua, ToLuaMulti,
UserData as LuaUserData, UserDataFields as LuaUserDataFields,
UserDataMetatable as LuaUserDataMetatable, UserDataMethods as LuaUserDataMethods,
Value as LuaValue,
};
#[cfg(feature = "async")]