Sandboxing support

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Alex Orlenko 2022-03-28 23:42:35 +01:00
parent f75b7b7879
commit 87c10ca93d
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GPG Key ID: 4C150C250863B96D
6 changed files with 230 additions and 9 deletions

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@ -72,6 +72,11 @@ extern "C" {
// TODO: luaL_findtable
pub fn luaL_typename(L: *mut lua_State, idx: c_int) -> *const c_char;
// sandbox libraries and globals
#[link_name = "luaL_sandbox"]
pub fn luaL_sandbox_(L: *mut lua_State);
pub fn luaL_sandboxthread(L: *mut lua_State);
}
//
@ -123,6 +128,29 @@ pub unsafe fn luaL_unref(L: *mut lua_State, t: c_int, r#ref: c_int) {
lua::lua_unref(L, r#ref)
}
pub unsafe fn luaL_sandbox(L: *mut lua_State, enabled: c_int) {
use super::lua::*;
// set all libraries to read-only
lua_pushnil(L);
while lua_next(L, LUA_GLOBALSINDEX) != 0 {
if lua_istable(L, -1) != 0 {
lua_setreadonly(L, -1, enabled);
}
lua_pop(L, 1);
}
// set all builtin metatables to read-only
lua_pushliteral(L, "");
lua_getmetatable(L, -1);
lua_setreadonly(L, -1, enabled);
lua_pop(L, 2);
// set globals to readonly and activate safeenv since the env is immutable
lua_setreadonly(L, LUA_GLOBALSINDEX, enabled);
lua_setsafeenv(L, LUA_GLOBALSINDEX, enabled);
}
//
// TODO: Generic Buffer Manipulation
//

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@ -26,8 +26,4 @@ extern "C" {
// open all builtin libraries
pub fn luaL_openlibs(L: *mut lua_State);
// sandbox libraries and globals
pub fn luaL_sandbox(L: *mut lua_State);
pub fn luaL_sandboxthread(L: *mut lua_State);
}

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@ -108,6 +108,9 @@ struct ExtraData {
hook_callback: Option<HookCallback>,
#[cfg(feature = "lua54")]
warn_callback: Option<WarnCallback>,
#[cfg(feature = "luau")]
sandboxed: bool,
}
#[cfg_attr(any(feature = "lua51", feature = "luajit"), allow(dead_code))]
@ -548,6 +551,8 @@ impl Lua {
hook_callback: None,
#[cfg(feature = "lua54")]
warn_callback: None,
#[cfg(feature = "luau")]
sandboxed: false,
}));
mlua_expect!(
@ -750,6 +755,60 @@ impl Lua {
self.entrypoint(move |lua, _: ()| func(lua))
}
/// Enables (or disables) sandbox mode on this Lua instance.
///
/// This method, in particular:
/// - Set all libraries to read-only
/// - Set all builtin metatables to read-only
/// - Set globals to read-only (and activates safeenv)
/// - Setup local environment table that performs writes locally and proxies reads
/// to the global environment.
///
/// # Examples
///
/// ```
/// # use mlua::{Lua, Result};
/// # fn main() -> Result<()> {
/// let lua = Lua::new();
///
/// lua.sandbox(true)?;
/// lua.load("var = 123").exec()?;
/// assert_eq!(lua.globals().get::<_, u32>("var")?, 123);
///
/// // Restore the global environment (clear changes made in sandbox)
/// lua.sandbox(false)?;
/// assert_eq!(lua.globals().get::<_, Option<u32>>("var")?, None);
/// # Ok(())
/// # }
/// ```
///
/// Requires `feature = "luau"`
#[cfg(feature = "luau")]
pub fn sandbox(&self, enabled: bool) -> Result<()> {
unsafe {
let extra = &mut *self.extra.get();
if extra.sandboxed != enabled {
let state = self.main_state.ok_or(Error::MainThreadNotAvailable)?;
check_stack(state, 3)?;
protect_lua!(state, 0, 0, |state| {
if enabled {
ffi::luaL_sandbox(state, 1);
ffi::luaL_sandboxthread(state);
} else {
// Restore original `LUA_GLOBALSINDEX`
self.ref_thread_exec(|ref_thread| {
ffi::lua_xpush(ref_thread, state, ffi::LUA_GLOBALSINDEX);
ffi::lua_replace(state, ffi::LUA_GLOBALSINDEX);
});
ffi::luaL_sandbox(state, 0);
}
})?;
extra.sandboxed = enabled;
}
Ok(())
}
}
/// Sets a 'hook' function that will periodically be called as Lua code executes.
///
/// When exactly the hook function is called depends on the contents of the `triggers`
@ -1424,7 +1483,11 @@ impl Lua {
&'lua self,
func: Function<'lua>,
) -> Result<Thread<'lua>> {
#[cfg(any(feature = "lua54", all(feature = "luajit", feature = "vendored")))]
#[cfg(any(
feature = "lua54",
all(feature = "luajit", feature = "vendored"),
feature = "luau",
))]
unsafe {
let _sg = StackGuard::new(self.state);
check_stack(self.state, 1)?;
@ -1434,6 +1497,14 @@ impl Lua {
let thread_state = ffi::lua_tothread(extra.ref_thread, index);
self.push_ref(&func.0);
ffi::lua_xmove(self.state, thread_state, 1);
#[cfg(feature = "luau")]
{
// Inherit `LUA_GLOBALSINDEX` from the caller
ffi::lua_xpush(self.state, thread_state, ffi::LUA_GLOBALSINDEX);
ffi::lua_replace(thread_state, ffi::LUA_GLOBALSINDEX);
}
return Ok(Thread(LuaRef { lua: self, index }));
}
};
@ -1442,7 +1513,11 @@ impl Lua {
/// Resets thread (coroutine) and returns to the cache for later use.
#[cfg(feature = "async")]
#[cfg(any(feature = "lua54", all(feature = "luajit", feature = "vendored")))]
#[cfg(any(
feature = "lua54",
all(feature = "luajit", feature = "vendored"),
feature = "luau",
))]
pub(crate) unsafe fn recycle_thread(&self, thread: &mut Thread) {
let extra = &mut *self.extra.get();
let thread_state = ffi::lua_tothread(extra.ref_thread, thread.0.index);

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@ -356,7 +356,13 @@ impl<'lua> Table<'lua> {
pub fn set_readonly(&self, enabled: bool) {
let lua = self.0.lua;
unsafe {
lua.ref_thread_exec(|refthr| ffi::lua_setreadonly(refthr, self.0.index, enabled as _));
lua.ref_thread_exec(|refthr| {
ffi::lua_setreadonly(refthr, self.0.index, enabled as _);
if !enabled {
// Reset "safeenv" flag
ffi::lua_setsafeenv(refthr, self.0.index, 0);
}
});
}
}

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@ -214,6 +214,13 @@ impl<'lua> Thread<'lua> {
lua.push_ref(&func.0);
ffi::lua_xmove(lua.state, thread_state, 1);
#[cfg(feature = "luau")]
{
// Inherit `LUA_GLOBALSINDEX` from the caller
ffi::lua_xpush(lua.state, thread_state, ffi::LUA_GLOBALSINDEX);
ffi::lua_replace(thread_state, ffi::LUA_GLOBALSINDEX);
}
Ok(())
}
}
@ -278,6 +285,53 @@ impl<'lua> Thread<'lua> {
recycle: false,
}
}
/// Enables sandbox mode on this thread.
///
/// Under the hood replaces the global environment table with a new table,
/// that performs writes locally and proxies reads to caller's global environment.
///
/// This mode ideally should be used together with the global sandbox mode [`Lua::sandbox()`].
///
/// Please note that Luau links environment table with chunk when loading it into Lua state.
/// Therefore you need to load chunks into a thread to link with the thread environment.
///
/// # Examples
///
/// ```
/// # use mlua::{Lua, Result};
/// # fn main() -> Result<()> {
/// let lua = Lua::new();
/// let thread = lua.create_thread(lua.create_function(|lua2, ()| {
/// lua2.load("var = 123").exec()?;
/// assert_eq!(lua2.globals().get::<_, u32>("var")?, 123);
/// Ok(())
/// })?)?;
/// thread.sandbox()?;
/// thread.resume(())?;
///
/// // The global environment should be unchanged
/// assert_eq!(lua.globals().get::<_, Option<u32>>("var")?, None);
/// # Ok(())
/// # }
/// ```
///
/// Requires `feature = "luau"`
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
#[doc(hidden)]
pub fn sandbox(&self) -> Result<()> {
let lua = self.0.lua;
unsafe {
let thread = lua.ref_thread_exec(|t| ffi::lua_tothread(t, self.0.index));
check_stack(thread, 1)?;
check_stack(lua.state, 3)?;
// Inherit `LUA_GLOBALSINDEX` from the caller
ffi::lua_xpush(lua.state, thread, ffi::LUA_GLOBALSINDEX);
ffi::lua_replace(thread, ffi::LUA_GLOBALSINDEX);
protect_lua!(lua.state, 0, 0, |_| ffi::luaL_sandboxthread(thread))
}
}
}
impl<'lua> PartialEq for Thread<'lua> {
@ -295,7 +349,11 @@ impl<'lua, R> AsyncThread<'lua, R> {
}
#[cfg(feature = "async")]
#[cfg(any(feature = "lua54", all(feature = "luajit", feature = "vendored")))]
#[cfg(any(
feature = "lua54",
all(feature = "luajit", feature = "vendored"),
feature = "luau",
))]
impl<'lua, R> Drop for AsyncThread<'lua, R> {
fn drop(&mut self) {
if self.recycle {

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@ -3,7 +3,7 @@
use std::env;
use std::fs;
use mlua::{Error, Lua, Result, Value};
use mlua::{Error, Lua, Result, Table, Value};
#[test]
fn test_require() -> Result<()> {
@ -67,3 +67,61 @@ fn test_readonly_table() -> Result<()> {
Ok(())
}
#[test]
fn test_sandbox() -> Result<()> {
let lua = Lua::new();
lua.sandbox(true)?;
lua.load("global = 123").exec()?;
let n: i32 = lua.load("return global").eval()?;
assert_eq!(n, 123);
assert_eq!(lua.globals().get::<_, Option<i32>>("global")?, Some(123));
// Threads should inherit "main" globals
let f = lua.create_function(|lua, ()| lua.globals().get::<_, i32>("global"))?;
let co = lua.create_thread(f.clone())?;
assert_eq!(co.resume::<_, Option<i32>>(())?, Some(123));
// Sandboxed threads should also inherit "main" globals
let co = lua.create_thread(f)?;
co.sandbox()?;
assert_eq!(co.resume::<_, Option<i32>>(())?, Some(123));
lua.sandbox(false)?;
// Previously set variable `global` should be cleared now
assert_eq!(lua.globals().get::<_, Option<i32>>("global")?, None);
// Readonly flags should be cleared as well
let table = lua.globals().get::<_, Table>("table")?;
table.set("test", "test")?;
Ok(())
}
#[test]
fn test_sandbox_threads() -> Result<()> {
let lua = Lua::new();
let f = lua.create_function(|lua, v: Value| lua.globals().set("global", v))?;
let co = lua.create_thread(f.clone())?;
co.resume(321)?;
// The main state should see the `global` variable (as the thread is not sandboxed)
assert_eq!(lua.globals().get::<_, Option<i32>>("global")?, Some(321));
let co = lua.create_thread(f.clone())?;
co.sandbox()?;
co.resume(123)?;
// The main state should see the previous `global` value (as the thread is sandboxed)
assert_eq!(lua.globals().get::<_, Option<i32>>("global")?, Some(321));
// Try to reset the (sandboxed) thread
co.reset(f)?;
co.resume(111)?;
assert_eq!(lua.globals().get::<_, Option<i32>>("global")?, Some(111));
Ok(())
}