From aeacf6caccc3818d192e87fffc9f392899fd929c Mon Sep 17 00:00:00 2001 From: Alex Orlenko Date: Tue, 20 Jun 2023 23:49:48 +0100 Subject: [PATCH] Remove `allow(dead_code)` from mlua-sys build scripts --- mlua-sys/build/find_normal.rs | 2 -- mlua-sys/build/find_vendored.rs | 2 -- 2 files changed, 4 deletions(-) diff --git a/mlua-sys/build/find_normal.rs b/mlua-sys/build/find_normal.rs index dd81c57..c009d73 100644 --- a/mlua-sys/build/find_normal.rs +++ b/mlua-sys/build/find_normal.rs @@ -1,5 +1,3 @@ -#![allow(dead_code)] - use std::env; use std::ops::Bound; use std::path::PathBuf; diff --git a/mlua-sys/build/find_vendored.rs b/mlua-sys/build/find_vendored.rs index 0da3cee..f7e33ab 100644 --- a/mlua-sys/build/find_vendored.rs +++ b/mlua-sys/build/find_vendored.rs @@ -1,5 +1,3 @@ -#![allow(dead_code)] - use std::path::PathBuf; pub fn probe_lua() -> Option {