Commit Graph

46 Commits

Author SHA1 Message Date
Alex Orlenko cb109f6e36 Rename to mlua 2019-10-01 16:11:12 +01:00
Alex Orlenko affa85feb0 Backport changes from rlua 0.16 (master branch) 2019-09-29 12:53:13 +01:00
Alex Orlenko 14a68dd6d2 Add dyn to trait objects 2019-09-29 12:42:07 +01:00
kyren 51339ecb1d Some documentation and changelog fixes 2018-10-01 05:14:43 -04:00
kyren b8da08187d Move integration tests into top-level tests directory
other minor refactors
2018-09-16 20:15:51 -04:00
kyren 8366960368 Update to failure 0.1.2, rename deprecated methods 2018-08-05 11:48:25 -04:00
kyren 02bc8da203 Prepare for 0.14.0 release 2018-06-29 01:24:28 -04:00
kyren 5aa22de68e Use git dependency on failure 1.0 for right now 2018-03-20 14:07:32 -04:00
kyren d331e4b97c Error correctly on too many arguments / returns / binds / recursions
There are also some other drive-by changes to fix panicking in extern "C"
functions and other edge case stack errors
2018-02-09 23:40:23 -05:00
kyren fe6e4bdf35 Explicit error type for destructed callbacks
Also removes some cleverness if debug_assertions was disabled, as it really
doesn't make much of a performance difference.
2018-02-09 21:23:59 -05:00
kyren b056ed2c4e Don't panic on mismatched `RegistryKey` use, instead return error 2018-02-06 10:51:39 -05:00
kyren 77eb73a50c Simplify handling of userdata __gc and resurrected userdata.
Now, simply remove the userdata table immediately before dropping the userdata.
This does two things, it prevents __gc from double dropping the userdata, and
after the first call to __gc, it prevents the userdata from being identified as
any particular userdata type, so it cannot be misused after being finalized.

This change thus removes the userdata invalidation error, and simplifies a lot
of userdata handling code.

It also fixes a panic bug.  Because there is no predictable order for
finalizers, it is possible to run a userdata finalizer that does not resurrect
itself before a lua table finalizer that accesses that userdata, and this means
that there were several asserts that were possible to trigger in normal Lua code
in util.rs related to `WrappedError`.

Now, finalized userdata is simply a userdata with no methods, so any use of
finalized userdata becomes a normal script runtime error (though, with a
potentially confusing error message).  As a future improvement, we could set
a metatable on finalized userdata that provides a better error message.
2018-01-27 18:27:01 -05:00
Jonas Schievink 67f8e1d49c Fix rustdoc rendering warning 2018-01-26 18:35:21 +01:00
Jonas Schievink 2d89eb39da Don't use a `StdResult` alias for better docs.
This is a pretty opinionated change, but I find documentation to be
clearer when using plain old names everybody understands immediately.
2018-01-26 18:32:58 +01:00
kyren 79ba909db0 Experimentally use the `failure` crate for errors 2018-01-21 20:08:51 -05:00
kyren 56c9493f23 spelling fix for my spelling fix 2017-12-05 07:30:34 -05:00
kyren d609d38675 spelling fixes 2017-12-05 00:12:00 -05:00
kyren 66a4e9a8e7 Add `ExpiredUserData` error and avoid what was previously a panic
Also make sure that panic messages clearly state that they are internal errors,
so people report them as a bug.  Since the only panics left are all internal
errors, just move the internal error message into the panic / assert macros.
2017-12-04 02:50:27 -05:00
kyren 80a98ef29c Couple of changes:
- Update readme, changelog, cargo version number in preparation for release
- Remove panicking behavior on recursive callback calls, add additional error
  variant for recursive callback errors.
2017-12-04 01:47:04 -05:00
kyren a44b6b5170 Move function and thread into their own modules, auto-formatting 2017-12-04 00:57:39 -05:00
kyren 51838f3509 Include garbage collector error type, remove unnecessary setmetatable wrapper 2017-12-04 00:35:13 -05:00
kyren 892069edd6 Correctly wrap external errors so that Debug trait and Error::cause are correct 2017-10-26 16:49:16 -04:00
kyren cc502379c1 Print CallbackError in a better way
CallbackError now, instead of displaying the cause description, instead prints
"callback error: <traceback>".  Since the cause is already in the cause chain of
the error, this avoids repeatedly printing the cause of callback errors along
the chain, and also actually prints the callback when using Display on each
error in the chain.
2017-09-26 11:36:50 -04:00
kyren 50436d3463 autoformatting 2017-08-03 02:03:28 -04:00
Jonas Schievink 70f05ac068 Remove ErrorError 2017-08-02 14:01:00 +02:00
Jonas Schievink a43bfd8f63 Remove expected field from FromLuaConversionError 2017-08-02 13:56:28 +02:00
Jonas Schievink 38a13c906e Remove "lua" prefix from error messages
Since this is `rlua::Error`, it should be clear that it refers to
Lua-related errors. Downstream crates want to define their own error
enums, which can add a prefix like "lua error:" to disambiguate.
2017-08-01 23:23:31 +02:00
Jonas Schievink bf76e41487 Merge IncompleteStatement into SyntaxError
Both are a form of syntax error, this reflects that better. No
functionality is lost, incomplete inputs are moved to a bool field of
SyntaxError.
2017-08-01 23:23:31 +02:00
Jonas Schievink ed0565c176 Fix handling of `CallbackError`
Previously, the traceback would be printed, but not the actual error.

I've removed traceback printing completely, not sure if that's a good
idea. A `Display` impl that outputs multiple lines feels weird.
2017-08-01 23:23:31 +02:00
Jonas Schievink 7e250dacce Enhance error messages 2017-08-01 23:23:31 +02:00
kyren ac37b2a0d4 Small typo fix 2017-07-28 10:57:19 -04:00
Jonas Schievink ad6cf21921 Document `Error`
I didn't yet document *everything* there is to say (in particular, how
exactly custom Rust errors can be passed through Lua), but I've some
changes to this type in mind that I'll do next.
2017-07-28 12:50:30 +02:00
kyren 69fa01df45 auto formatting 2017-07-24 10:40:00 -04:00
kyren b3b0f17f59 Slight changes for consistency
I am not actually sure what the best pattern is to import conflicting
standard types, but this is at least consistent.
2017-07-24 07:30:29 -04:00
kyren c7d2311c6a Do several more Lua prefix renames, add prelude module
Rename the following:

LuaNil => Nil
LuaExternalError => ExternalError
LuaExternalResult => ExternalResult
LuaCallback => Callback (internal only)

Use qualified re-exports at the top of the module.

Add a new public 'prelude' module which re-exports everything with a
non-conflicting name (Adds back the Lua prefix), and is meant to be imported
unqualified.
2017-07-24 07:12:52 -04:00
Jonas Schievink b47f9e0d76 Continue renames in comments/strings 2017-07-23 18:36:50 +02:00
Jonas Schievink 9df7727eaa Remove the `Lua*` prefix from most types
cc #15

Doesn't touch `LuaString` mainly because that's a *lot* of renaming work
and the code looks weird. Also I want feedback before I proceed.
2017-07-23 18:36:50 +02:00
kyren d9478d6cd7 Comments should be wrapped at 100 lines, according to standard 2017-06-27 14:05:49 -04:00
kyren d3b311fe49 Another major API change, out of stack space is not an Err
It, ahem "should not" be possible to exhaust lua stack space in normal usage,
and causing stack errors to be Err is slightly obnoxious.  I have been wanting
to make this change for a while, and removing the callback API from tables makes
this sensible *I think*.

I can think of a couple of ways that this is not technically true, but I think
that they are acceptable, or should be handled differently.

One, you can make arbitrarily sized LuaVariadic values.  I think this is maybe a
bug already, because there is an argument limit in Lua which is lower than the
stack limit.  I'm not sure what happens there, but if it is a stack based panic,
(or any panic?) it is a bug.

Two, I believe that if you recurse over and over between lua -> rust -> lua ->
rust etc, and call rlua API functions, you might get a stack panic.  I think for
trusted lua code, this is morally equivalent to a regular stack overflow in
plain rust, which is already.. well it's not a panic but it's some kind of safe
crash I'm not sure, so I think this is acceptable.  For *untrusted* lua code,
this could theoretically be a problem if the API provided a callback that would
call back into lua, then some lua script could force a stack based panic.  There
are so many concerns with untrusted lua code, and this library is NOT safe
enough yet for untrusted code (it doesn't even provide an option to limit lua to
the safe API subset yet!), so this is not currently an issue.  When the library
provides support for "safe lua", it should come with big warnings anyway, and
being able to force a stack panic is pretty minor in comparison.

I think if there are other ways to cause unbounded stack usage, that it is a
bug, or there can be an error just for that situation, like argument count
limits.

This commit also fixes several stupid bugs with tests, stack checking, and
panics.
2017-06-25 17:15:11 -04:00
kyren bf9bf849c2 Simplification of error types
The multi-level error types were a mistake.  Probably should have waited on the
cargo version bump, oh well.
2017-06-25 04:25:48 -04:00
kyren 3deb6df525 Lots of LuaError changes
It is possible that I have gone too far here into error discrimination and
should scale it back, not sure yet.
2017-06-24 20:57:04 -04:00
kyren 47db72cac4 Big API incompatible error change, remove dependency on error_chain
The current situation with error_chain is less than ideal, and there are lots of
conflicting interests that are impossible to meet at once.  Here is an
unorganized brain dump of the current situation, stay awhile and listen!

This change was triggered ultimately by the desire to make LuaError implement
Clone, and this is currently impossible with error_chain.  LuaError must
implement Clone to be a proper lua citizen that can live as userdata within a
lua runtime, because there is no way to limit what the lua runtime can do with a
received error.  Currently, this is solved by there being a rule that the error
will "expire" if the error is passed back into rust, and this is very
sub-optimal.  In fact, one could easily imagine a scenario where lua is for
example memoizing some function, and if the function has ever errored in the
past the function should continue returning the same error, and this situation
immediately fails with this restriciton in place.

Additionally, there are other more minor problems with error_chain which make
the API less good than it could be, or limit how we can use error_chain.  This
change has already solved a small bug in a Chucklefish project, where the
conversion from an external error type (Borrow[Mut]Error) was allowed but not
intended for user code, and was accidentally used.  Additionally, pattern
matching on error_chain errors, which should be common when dealing with Lua, is
less convenient than a hand rolled error type.

So, if we decide not to use error_chain, we now have a new set of problems if we
decide interoperability with error_chain is important.  The first problem we run
into is that there are two natural bounds for wrapped errors that we would
pick, (Error + Send + Sync), or just Error, and neither of them will
interoperate well with error_chain.  (Error + Send + Sync) means we can't wrap
error chain errors into LuaError::ExternalError (they're missing the Sync
bound), and having the bounds be just Error means the opposite, that we can't
hold a LuaError inside an error_chain error.

We could just decide that interoperability with error_chain is the most
important qualification, and pick (Error + Send), but this causes a DIFFERENT
set of problems.  The rust ecosystem has the two primary error bounds as Error
or (Error + Send + Sync), and there are Into impls from &str / String to
Box<Error + Send + Sync> for example, but NOT (Error + Send).  This means that
we are forced to manually recreate the conversions from &str / String to
LuaError rather than relying on a single Into<Box<Error + Send + Sync>> bound,
but this means that string conversions have a different set of methods than
other error types for external error conversion.  I have not been able to figure
out an API that I am happy with that uses the (Error + Send) bound.  Box<Error>
is obnoxious because not having errors implement Send causes needless problems
in a multithreaded context, so that leaves (Error + Send + Sync).  This is
actually a completely reasonable bound for external errors, and has the nice
String Into impls that we would want, the ONLY problem is that it is a pain to
interoperate with the current version of error_chain.

It would be nice to be able to specify the traits that an error generated by the
error_chain macro would implement, and this is apparently in progress in the
error_chain library.  This would solve both the problem with not being able to
implement Clone and the problems with (Error + Send) bounds.  I am not convinced
that this library should go back to using error_chain when that functionality is
in stable error_chain though, because of the other minor usability problems with
using error_chain.

In that theoretical situation, the downside of NOT using error_chain is simply
that there would not be automatic stacktraces of LuaError.  This is not a huge
problem, because stack traces of lua errors are not extremely useful, and for
external errors it is not too hard to create a different version of the
LuaExternalResult / LuaExternalError traits and do conversion from an
error_chain type into a type that will print the stacktrace on display, or
use downcasting in the error causes.

So in summary, this library is no longer using error_chain, and probably will
not use it again in the future.  Currently this means that to interoperate with
error_chain, you should use error_chain 0.8.1, which derives Sync on errors, or
wait for a version that supports user defined trait derives.  In the future
when error_chain supports user defined trait derives, users may have to take an
extra step to make wrapped external errors print the stacktrace that they
capture.

This change works, but is not entirely complete.  There is no error
documentation yet, and the change brought to a head an ugly module organization
problem.  There will be more commits for documentation and reorganization, then
a new stable version of rlua.
2017-06-24 18:11:56 -04:00
kyren 56a30fba2e Slightly more palatable coroutine API 2017-06-17 23:50:40 -04:00
kyren 0022057058 rustfmt changes 2017-06-15 10:26:39 -04:00
kyren 5c0f183a52 Improved error handling and formatting
Now prints lua backtraces on callback errors as well.  This could be
controlled with LUA_BACKTRACE or just RUST_BACKTRACE or similar.
2017-05-22 14:25:36 -04:00
kyren 065c69894a Initial import 2017-05-21 19:50:59 -04:00