//! # High-level bindings to Lua //! //! The `mlua` crate provides safe high-level bindings to the [Lua programming language]. //! //! # The `Lua` object //! //! The main type exported by this library is the [`Lua`] struct. In addition to methods for //! [executing] Lua chunks or [evaluating] Lua expressions, it provides methods for creating Lua //! values and accessing the table of [globals]. //! //! # Converting data //! //! The [`ToLua`] and [`FromLua`] traits allow conversion from Rust types to Lua values and vice //! versa. They are implemented for many data structures found in Rust's standard library. //! //! For more general conversions, the [`ToLuaMulti`] and [`FromLuaMulti`] traits allow converting //! between Rust types and *any number* of Lua values. //! //! Most code in `mlua` is generic over implementors of those traits, so in most places the normal //! Rust data structures are accepted without having to write any boilerplate. //! //! # Custom Userdata //! //! The [`UserData`] trait can be implemented by user-defined types to make them available to Lua. //! Methods and operators to be used from Lua can be added using the [`UserDataMethods`] API. //! Fields are supported using the [`UserDataFields`] API. //! //! # Serde support //! //! The [`LuaSerdeExt`] trait implemented for [`Lua`] allows conversion from Rust types to Lua values //! and vice versa using serde. Any user defined data type that implements [`serde::Serialize`] or //! [`serde::Deserialize`] can be converted. //! For convenience, additional functionality to handle `NULL` values and arrays is provided. //! //! The [`Value`] enum implements [`serde::Serialize`] trait to support serializing Lua values //! (including [`UserData`]) into Rust values. //! //! Requires `feature = "serialize"`. //! //! # Async/await support //! //! The [`create_async_function`] allows creating non-blocking functions that returns [`Future`]. //! Lua code with async capabilities can be executed by [`call_async`] family of functions or polling //! [`AsyncThread`] using any runtime (eg. Tokio). //! //! Requires `feature = "async"`. //! //! # `Send` requirement //! By default `mlua` is `!Send`. This can be changed by enabling `feature = "send"` that adds `Send` requirement //! to [`Function`]s and [`UserData`]. //! //! [Lua programming language]: https://www.lua.org/ //! [`Lua`]: struct.Lua.html //! [executing]: struct.Chunk.html#method.exec //! [evaluating]: struct.Chunk.html#method.eval //! [globals]: struct.Lua.html#method.globals //! [`ToLua`]: trait.ToLua.html //! [`FromLua`]: trait.FromLua.html //! [`ToLuaMulti`]: trait.ToLuaMulti.html //! [`FromLuaMulti`]: trait.FromLuaMulti.html //! [`Function`]: struct.Function.html //! [`UserData`]: trait.UserData.html //! [`UserDataFields`]: trait.UserDataFields.html //! [`UserDataMethods`]: trait.UserDataMethods.html //! [`LuaSerdeExt`]: serde/trait.LuaSerdeExt.html //! [`Value`]: enum.Value.html //! [`create_async_function`]: struct.Lua.html#method.create_async_function //! [`call_async`]: struct.Function.html#method.call_async //! [`AsyncThread`]: struct.AsyncThread.html //! [`Future`]: ../futures_core/future/trait.Future.html //! [`serde::Serialize`]: https://docs.serde.rs/serde/ser/trait.Serialize.html //! [`serde::Deserialize`]: https://docs.serde.rs/serde/de/trait.Deserialize.html // mlua types in rustdoc of other crates get linked to here. #![doc(html_root_url = "https://docs.rs/mlua/0.6.0")] // Deny warnings inside doc tests / examples. When this isn't present, rustdoc doesn't show *any* // warnings at all. #![doc(test(attr(deny(warnings))))] #![cfg_attr(docsrs, feature(doc_cfg))] #[macro_use] mod macros; mod conversion; mod error; mod ffi; mod function; mod hook; mod lua; mod multi; mod scope; mod stdlib; mod string; mod table; mod thread; mod types; mod userdata; mod util; mod value; #[doc(hidden)] pub use crate::ffi::lua_State; pub use crate::error::{Error, ExternalError, ExternalResult, Result}; pub use crate::function::Function; pub use crate::hook::{Debug, DebugNames, DebugSource, DebugStack, HookTriggers}; pub use crate::lua::{AsChunk, Chunk, ChunkMode, GCMode, Lua, LuaOptions}; pub use crate::multi::Variadic; pub use crate::scope::Scope; pub use crate::stdlib::StdLib; pub use crate::string::String; pub use crate::table::{Table, TableExt, TablePairs, TableSequence}; pub use crate::thread::{Thread, ThreadStatus}; pub use crate::types::{Integer, LightUserData, Number, RegistryKey}; pub use crate::userdata::{ AnyUserData, MetaMethod, UserData, UserDataFields, UserDataMetatable, UserDataMethods, }; pub use crate::value::{FromLua, FromLuaMulti, MultiValue, Nil, ToLua, ToLuaMulti, Value}; #[cfg(feature = "async")] pub use crate::thread::AsyncThread; #[cfg(feature = "serialize")] #[doc(inline)] pub use crate::serde::{ser::Options as SerializeOptions, LuaSerdeExt}; pub mod prelude; #[cfg(feature = "serialize")] #[cfg_attr(docsrs, doc(cfg(feature = "serialize")))] pub mod serde; #[cfg(any(feature = "mlua_derive"))] #[allow(unused_imports)] #[macro_use] extern crate mlua_derive; /// Create a type that implements [`AsChunk`] and can capture Rust variables. /// /// This macro allows to write Lua code directly in Rust code. /// /// Rust variables can be referenced from Lua using `$` prefix, as shown in the example below. /// User Rust types needs to implement [`UserData`] or [`ToLua`] traits. /// /// Captured variables are moved into the chunk. /// /// ``` /// use mlua::{Lua, Result, chunk}; /// /// fn main() -> Result<()> { /// let lua = Lua::new(); /// let name = "Rustacean"; /// lua.load(chunk! { /// print("hello, " .. $name) /// }).exec() /// } /// ``` /// /// ## Syntax issues /// /// Since the Rust tokenizer will tokenize Lua code, this imposes some restrictions. /// The main thing to remember is: /// /// - Use double quoted strings (`""`) instead of single quoted strings (`''`). /// /// (Single quoted strings only work if they contain a single character, since in Rust, /// `'a'` is a character literal). /// /// Other minor limitations: /// /// - Certain escape codes in string literals. /// (Specifically: `\a`, `\b`, `\f`, `\v`, `\123` (octal escape codes), `\u`, and `\U`). /// /// These are accepted: : `\\`, `\n`, `\t`, `\r`, `\xAB` (hex escape codes), and `\0` /// /// - The `//` (floor division) operator is unusable, as its start a comment. /// /// Everything else should work. /// /// [`AsChunk`]: trait.AsChunk.html /// [`UserData`]: trait.UserData.html /// [`ToLua`]: trait.ToLua.html #[cfg(any(feature = "macros"))] #[cfg_attr(docsrs, doc(cfg(feature = "macros")))] pub use mlua_derive::chunk; #[cfg(any(feature = "module"))] #[cfg_attr(docsrs, doc(cfg(feature = "module")))] pub use mlua_derive::lua_module;