//! # High-level bindings to Lua //! //! The `mlua` crate provides safe high-level bindings to the [Lua programming language]. //! //! # The `Lua` object //! //! The main type exported by this library is the [`Lua`] struct. In addition to methods for //! [executing] Lua chunks or [evaluating] Lua expressions, it provides methods for creating Lua //! values and accessing the table of [globals]. //! //! # Converting data //! //! The [`ToLua`] and [`FromLua`] traits allow conversion from Rust types to Lua values and vice //! versa. They are implemented for many data structures found in Rust's standard library. //! //! For more general conversions, the [`ToLuaMulti`] and [`FromLuaMulti`] traits allow converting //! between Rust types and *any number* of Lua values. //! //! Most code in `mlua` is generic over implementors of those traits, so in most places the normal //! Rust data structures are accepted without having to write any boilerplate. //! //! # Custom Userdata //! //! The [`UserData`] trait can be implemented by user-defined types to make them available to Lua. //! Methods and operators to be used from Lua can be added using the [`UserDataMethods`] API. //! //! # Async/await support //! //! The [`create_async_function`] allows creating non-blocking functions that returns [`Future`]. //! Lua code with async capabilities can be executed by [`call_async`] family of functions or polling //! [`AsyncThread`] using any runtime (eg. Tokio). //! //! Requires `feature = "async"`. //! //! # `Send` requirement //! By default `mlua` is `!Send`. This can be changed by enabling `feature = "send"` that adds `Send` requirement //! to `Function`s and [`UserData`]. //! //! [Lua programming language]: https://www.lua.org/ //! [`Lua`]: struct.Lua.html //! [executing]: struct.Lua.html#method.exec //! [evaluating]: struct.Lua.html#method.eval //! [globals]: struct.Lua.html#method.globals //! [`ToLua`]: trait.ToLua.html //! [`FromLua`]: trait.FromLua.html //! [`ToLuaMulti`]: trait.ToLuaMulti.html //! [`FromLuaMulti`]: trait.FromLuaMulti.html //! [`UserData`]: trait.UserData.html //! [`UserDataMethods`]: trait.UserDataMethods.html //! [`create_async_function`]: struct.Lua.html#method.create_async_function //! [`call_async`]: struct.Function.html#method.call_async //! [`AsyncThread`]: struct.AsyncThread.html //! [`Future`]: ../futures_core/future/trait.Future.html // Deny warnings inside doc tests / examples. When this isn't present, rustdoc doesn't show *any* // warnings at all. #![doc(test(attr(deny(warnings))))] #[macro_use] mod macros; mod conversion; mod error; mod ffi; mod function; mod hook; mod lua; mod multi; mod scope; mod stdlib; mod string; mod table; mod thread; mod types; mod userdata; mod util; mod value; pub use crate::ffi::lua_State; pub use crate::error::{Error, ExternalError, ExternalResult, Result}; pub use crate::function::Function; pub use crate::hook::{Debug, DebugNames, DebugSource, DebugStack, HookTriggers}; pub use crate::lua::{Chunk, ChunkMode, GCMode, Lua}; pub use crate::multi::Variadic; pub use crate::scope::Scope; pub use crate::stdlib::StdLib; pub use crate::string::String; pub use crate::table::{Table, TableExt, TablePairs, TableSequence}; pub use crate::thread::{Thread, ThreadStatus}; pub use crate::types::{Integer, LightUserData, Number, RegistryKey}; pub use crate::userdata::{AnyUserData, MetaMethod, UserData, UserDataMethods}; pub use crate::value::{FromLua, FromLuaMulti, MultiValue, Nil, ToLua, ToLuaMulti, Value}; #[cfg(feature = "async")] pub use crate::thread::AsyncThread; pub mod prelude;