mlua/mlua-sys/src/lua51/lualib.rs

43 lines
1.4 KiB
Rust

//! Contains definitions from `lualib.h`.
use std::os::raw::c_int;
use super::lua::lua_State;
pub const LUA_COLIBNAME: &str = "coroutine";
pub const LUA_TABLIBNAME: &str = "table";
pub const LUA_IOLIBNAME: &str = "io";
pub const LUA_OSLIBNAME: &str = "os";
pub const LUA_STRLIBNAME: &str = "string";
pub const LUA_MATHLIBNAME: &str = "math";
pub const LUA_DBLIBNAME: &str = "debug";
pub const LUA_LOADLIBNAME: &str = "package";
#[cfg(feature = "luajit")]
pub const LUA_BITLIBNAME: &str = "bit";
#[cfg(feature = "luajit")]
pub const LUA_JITLIBNAME: &str = "jit";
#[cfg(feature = "luajit")]
pub const LUA_FFILIBNAME: &str = "ffi";
extern "C" {
pub fn luaopen_base(L: *mut lua_State) -> c_int;
pub fn luaopen_table(L: *mut lua_State) -> c_int;
pub fn luaopen_io(L: *mut lua_State) -> c_int;
pub fn luaopen_os(L: *mut lua_State) -> c_int;
pub fn luaopen_string(L: *mut lua_State) -> c_int;
pub fn luaopen_math(L: *mut lua_State) -> c_int;
pub fn luaopen_debug(L: *mut lua_State) -> c_int;
pub fn luaopen_package(L: *mut lua_State) -> c_int;
#[cfg(feature = "luajit")]
pub fn luaopen_bit(L: *mut lua_State) -> c_int;
#[cfg(feature = "luajit")]
pub fn luaopen_jit(L: *mut lua_State) -> c_int;
#[cfg(feature = "luajit")]
pub fn luaopen_ffi(L: *mut lua_State) -> c_int;
// open all builtin libraries
pub fn luaL_openlibs(L: *mut lua_State);
}