pathfinder/geometry/src/outline.rs

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// pathfinder/geometry/src/outline.rs
//
// Copyright © 2019 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A compressed in-memory representation of paths.
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use crate::clip::ContourRectClipper;
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use crate::point::Point2DF32;
use crate::segment::{Segment, SegmentFlags, SegmentKind};
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use crate::transform::Transform2DF32;
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use euclid::{Point2D, Rect, Size2D};
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use lyon_path::PathEvent;
use std::fmt::{self, Debug, Formatter};
use std::mem;
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#[derive(Clone, Debug)]
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pub struct Outline {
pub contours: Vec<Contour>,
bounds: Rect<f32>,
}
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#[derive(Clone)]
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pub struct Contour {
points: Vec<Point2DF32>,
flags: Vec<PointFlags>,
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bounds: Rect<f32>,
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}
bitflags! {
pub struct PointFlags: u8 {
const CONTROL_POINT_0 = 0x01;
const CONTROL_POINT_1 = 0x02;
}
}
impl Outline {
#[inline]
pub fn new() -> Outline {
Outline {
contours: vec![],
bounds: Rect::zero(),
}
}
#[inline]
pub fn from_segments<I>(segments: I) -> Outline
where
I: Iterator<Item = Segment>,
{
let mut outline = Outline::new();
let mut current_contour = Contour::new();
for segment in segments {
if segment.flags.contains(SegmentFlags::FIRST_IN_SUBPATH) {
if !current_contour.is_empty() {
outline
.contours
.push(mem::replace(&mut current_contour, Contour::new()));
}
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current_contour.push_point(segment.baseline.from(), PointFlags::empty());
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}
if segment.flags.contains(SegmentFlags::CLOSES_SUBPATH) {
if !current_contour.is_empty() {
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outline.push_contour(mem::replace(&mut current_contour, Contour::new()));
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}
continue;
}
if segment.is_none() {
continue;
}
if !segment.is_line() {
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current_contour.push_point(segment.ctrl.from(), PointFlags::CONTROL_POINT_0);
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if !segment.is_quadratic() {
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current_contour.push_point(segment.ctrl.to(), PointFlags::CONTROL_POINT_1);
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}
}
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current_contour.push_point(segment.baseline.to(), PointFlags::empty());
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}
if !current_contour.is_empty() {
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outline.push_contour(current_contour);
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}
outline
}
#[inline]
pub fn bounds(&self) -> &Rect<f32> {
&self.bounds
}
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#[inline]
pub fn transform(&mut self, transform: &Transform2DF32) {
self.contours.iter_mut().for_each(|contour| contour.transform(transform));
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self.bounds = transform.transform_rect(&self.bounds);
}
#[inline]
fn push_contour(&mut self, contour: Contour) {
if self.contours.is_empty() {
self.bounds = contour.bounds;
} else {
self.bounds = self.bounds.union(&contour.bounds);
}
self.contours.push(contour);
}
pub fn clip_against_rect(&mut self, clip_rect: &Rect<f32>) {
for contour in mem::replace(&mut self.contours, vec![]) {
let contour = ContourRectClipper::new(clip_rect, contour).clip();
if !contour.is_empty() {
self.push_contour(contour);
}
}
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}
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}
impl Contour {
#[inline]
pub fn new() -> Contour {
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Contour { points: vec![], flags: vec![], bounds: Rect::zero() }
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}
#[inline]
pub fn iter(&self) -> ContourIter {
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ContourIter { contour: self, index: 0 }
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}
#[inline]
pub fn is_empty(&self) -> bool {
self.points.is_empty()
}
#[inline]
pub fn len(&self) -> u32 {
self.points.len() as u32
}
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#[inline]
pub fn bounds(&self) -> &Rect<f32> {
&self.bounds
}
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#[inline]
pub fn position_of(&self, index: u32) -> Point2DF32 {
self.points[index as usize]
}
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// TODO(pcwalton): SIMD.
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#[inline]
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pub(crate) fn push_point(&mut self, point: Point2DF32, flags: PointFlags) {
let first = self.is_empty();
union_rect(&mut self.bounds, point, first);
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self.points.push(point);
self.flags.push(flags);
}
#[inline]
pub fn segment_after(&self, point_index: u32) -> Segment {
debug_assert!(self.point_is_endpoint(point_index));
let mut segment = Segment::none();
segment.baseline.set_from(&self.position_of(point_index));
let point1_index = self.add_to_point_index(point_index, 1);
if self.point_is_endpoint(point1_index) {
segment.baseline.set_to(&self.position_of(point1_index));
segment.kind = SegmentKind::Line;
} else {
segment.ctrl.set_from(&self.position_of(point1_index));
let point2_index = self.add_to_point_index(point_index, 2);
if self.point_is_endpoint(point2_index) {
segment.baseline.set_to(&self.position_of(point2_index));
segment.kind = SegmentKind::Quadratic;
} else {
segment.ctrl.set_to(&self.position_of(point2_index));
segment.kind = SegmentKind::Cubic;
let point3_index = self.add_to_point_index(point_index, 3);
segment.baseline.set_to(&self.position_of(point3_index));
}
}
segment
}
#[inline]
pub fn point_is_endpoint(&self, point_index: u32) -> bool {
!self.flags[point_index as usize]
.intersects(PointFlags::CONTROL_POINT_0 | PointFlags::CONTROL_POINT_1)
}
#[inline]
pub fn add_to_point_index(&self, point_index: u32, addend: u32) -> u32 {
let (index, limit) = (point_index + addend, self.len());
if index >= limit {
index - limit
} else {
index
}
}
#[inline]
pub fn point_is_logically_above(&self, a: u32, b: u32) -> bool {
let (a_y, b_y) = (self.points[a as usize].y(), self.points[b as usize].y());
a_y < b_y || (a_y == b_y && a < b)
}
#[inline]
pub fn prev_endpoint_index_of(&self, mut point_index: u32) -> u32 {
loop {
point_index = self.prev_point_index_of(point_index);
if self.point_is_endpoint(point_index) {
return point_index;
}
}
}
#[inline]
pub fn next_endpoint_index_of(&self, mut point_index: u32) -> u32 {
loop {
point_index = self.next_point_index_of(point_index);
if self.point_is_endpoint(point_index) {
return point_index;
}
}
}
#[inline]
pub fn prev_point_index_of(&self, point_index: u32) -> u32 {
if point_index == 0 {
self.len() - 1
} else {
point_index - 1
}
}
#[inline]
pub fn next_point_index_of(&self, point_index: u32) -> u32 {
if point_index == self.len() - 1 {
0
} else {
point_index + 1
}
}
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#[inline]
pub fn transform(&mut self, transform: &Transform2DF32) {
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for (point_index, point) in self.points.iter_mut().enumerate() {
*point = transform.transform_point(point);
union_rect(&mut self.bounds, *point, point_index == 0);
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}
}
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}
impl Debug for Contour {
#[inline]
fn fmt(&self, formatter: &mut Formatter) -> fmt::Result {
formatter.write_str("[")?;
if formatter.alternate() {
formatter.write_str("\n")?
}
for (index, segment) in self.iter().enumerate() {
if index > 0 {
formatter.write_str(" ")?;
}
if formatter.alternate() {
formatter.write_str("\n ")?;
}
write_path_event(formatter, &segment)?;
}
if formatter.alternate() {
formatter.write_str("\n")?
}
formatter.write_str("]")?;
return Ok(());
fn write_path_event(formatter: &mut Formatter, path_event: &PathEvent) -> fmt::Result {
match *path_event {
PathEvent::Arc(..) => {
// TODO(pcwalton)
formatter.write_str("TODO: arcs")?;
}
PathEvent::Close => formatter.write_str("z")?,
PathEvent::MoveTo(to) => {
formatter.write_str("M")?;
write_point(formatter, to)?;
}
PathEvent::LineTo(to) => {
formatter.write_str("L")?;
write_point(formatter, to)?;
}
PathEvent::QuadraticTo(ctrl, to) => {
formatter.write_str("Q")?;
write_point(formatter, ctrl)?;
write_point(formatter, to)?;
}
PathEvent::CubicTo(ctrl0, ctrl1, to) => {
formatter.write_str("C")?;
write_point(formatter, ctrl0)?;
write_point(formatter, ctrl1)?;
write_point(formatter, to)?;
}
}
Ok(())
}
fn write_point(formatter: &mut Formatter, point: Point2D<f32>) -> fmt::Result {
write!(formatter, " {},{}", point.x, point.y)
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord)]
pub struct PointIndex(u32);
impl PointIndex {
#[inline]
pub fn new(contour: u32, point: u32) -> PointIndex {
debug_assert!(contour <= 0xfff);
debug_assert!(point <= 0x000f_ffff);
PointIndex((contour << 20) | point)
}
#[inline]
pub fn contour(self) -> u32 {
self.0 >> 20
}
#[inline]
pub fn point(self) -> u32 {
self.0 & 0x000f_ffff
}
}
pub struct ContourIter<'a> {
contour: &'a Contour,
index: u32,
}
impl<'a> Iterator for ContourIter<'a> {
type Item = PathEvent;
#[inline]
fn next(&mut self) -> Option<PathEvent> {
let contour = self.contour;
if self.index == contour.len() + 1 {
return None;
}
if self.index == contour.len() {
self.index += 1;
return Some(PathEvent::Close);
}
let point0_index = self.index;
let point0 = contour.position_of(point0_index);
self.index += 1;
if point0_index == 0 {
return Some(PathEvent::MoveTo(point0.as_euclid()));
}
if contour.point_is_endpoint(point0_index) {
return Some(PathEvent::LineTo(point0.as_euclid()));
}
let point1_index = self.index;
let point1 = contour.position_of(point1_index);
self.index += 1;
if contour.point_is_endpoint(point1_index) {
return Some(PathEvent::QuadraticTo(
point0.as_euclid(),
point1.as_euclid(),
));
}
let point2_index = self.index;
let point2 = contour.position_of(point2_index);
self.index += 1;
debug_assert!(contour.point_is_endpoint(point2_index));
Some(PathEvent::CubicTo(
point0.as_euclid(),
point1.as_euclid(),
point2.as_euclid(),
))
}
}
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#[inline]
fn union_rect(bounds: &mut Rect<f32>, new_point: Point2DF32, first: bool) {
if first {
*bounds = Rect::new(new_point.as_euclid(), Size2D::zero());
return;
}
let (mut min_x, mut min_y) = (bounds.origin.x, bounds.origin.y);
let (mut max_x, mut max_y) = (bounds.max_x(), bounds.max_y());
min_x = min_x.min(new_point.x());
min_y = min_y.min(new_point.y());
max_x = max_x.max(new_point.x());
max_y = max_y.max(new_point.y());
*bounds = Rect::new(Point2D::new(min_x, min_y), Size2D::new(max_x - min_x, max_y - min_y));
}