pathfinder/shaders/gles2/blit.fs.glsl

14 lines
231 B
Plaintext
Raw Normal View History

2017-08-15 18:57:52 -04:00
// pathfinder/shaders/gles2/blit.fs.glsl
//
// Copyright (c) 2017 Mozilla Foundation
precision mediump float;
2017-08-15 18:57:52 -04:00
uniform sampler2D uSource;
varying vec2 vTexCoord;
void main() {
gl_FragColor = texture2D(uSource, vTexCoord);
}