14 lines
228 B
Plaintext
14 lines
228 B
Plaintext
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// pathfinder/shaders/gles2/blit.fs.glsl
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//
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// Copyright (c) 2017 Mozilla Foundation
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precision lowp float;
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uniform sampler2D uSource;
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varying vec2 vTexCoord;
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void main() {
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gl_FragColor = texture2D(uSource, vTexCoord);
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}
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