pathfinder/geometry/src/basic/line_segment.rs

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// pathfinder/geometry/src/basic/line_segment.rs
//
// Copyright © 2019 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Line segment types, optimized with SIMD.
use crate::basic::vector::Vector2F;
use crate::basic::transform2d::Matrix2x2F;
use crate::util;
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use pathfinder_simd::default::F32x4;
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use std::ops::{Add, Sub};
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#[derive(Clone, Copy, Debug, PartialEq, Default)]
pub struct LineSegment2F(pub F32x4);
impl LineSegment2F {
#[inline]
pub fn new(from: Vector2F, to: Vector2F) -> LineSegment2F {
LineSegment2F(from.0.concat_xy_xy(to.0))
}
#[inline]
pub fn from(&self) -> Vector2F {
Vector2F(self.0)
}
#[inline]
pub fn to(&self) -> Vector2F {
Vector2F(self.0.zwxy())
}
#[inline]
pub fn set_from(&mut self, point: &Vector2F) {
self.0 = point.0.concat_xy_zw(self.0)
}
#[inline]
pub fn set_to(&mut self, point: &Vector2F) {
self.0 = self.0.concat_xy_xy(point.0)
}
#[allow(clippy::wrong_self_convention)]
#[inline]
pub fn from_x(&self) -> f32 {
self.0[0]
}
#[allow(clippy::wrong_self_convention)]
#[inline]
pub fn from_y(&self) -> f32 {
self.0[1]
}
#[inline]
pub fn to_x(&self) -> f32 {
self.0[2]
}
#[inline]
pub fn to_y(&self) -> f32 {
self.0[3]
}
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#[inline]
pub fn set_from_x(&mut self, x: f32) {
self.0[0] = x
}
#[inline]
pub fn set_from_y(&mut self, y: f32) {
self.0[1] = y
}
#[inline]
pub fn set_to_x(&mut self, x: f32) {
self.0[2] = x
}
#[inline]
pub fn set_to_y(&mut self, y: f32) {
self.0[3] = y
}
#[inline]
pub fn translate(&self, offset: Vector2F) -> LineSegment2F {
LineSegment2F(self.0 + offset.0.xyxy())
}
#[inline]
pub fn scale(&self, factor: f32) -> LineSegment2F {
LineSegment2F(self.0 * F32x4::splat(factor))
}
#[inline]
pub fn scale_xy(&self, factors: Vector2F) -> LineSegment2F {
LineSegment2F(self.0 * factors.0.xyxy())
}
#[inline]
pub fn split(&self, t: f32) -> (LineSegment2F, LineSegment2F) {
debug_assert!(t >= 0.0 && t <= 1.0);
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let (from_from, to_to) = (self.0.xyxy(), self.0.zwzw());
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let d_d = to_to - from_from;
let mid_mid = from_from + d_d * F32x4::splat(t);
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(
LineSegment2F(from_from.concat_xy_xy(mid_mid)),
LineSegment2F(mid_mid.concat_xy_xy(to_to)),
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)
}
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// Returns the left segment first, followed by the right segment.
#[inline]
pub fn split_at_x(&self, x: f32) -> (LineSegment2F, LineSegment2F) {
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let (min_part, max_part) = self.split(self.solve_t_for_x(x));
if min_part.from_x() < max_part.from_x() {
(min_part, max_part)
} else {
(max_part, min_part)
}
}
// Returns the upper segment first, followed by the lower segment.
#[inline]
pub fn split_at_y(&self, y: f32) -> (LineSegment2F, LineSegment2F) {
let (min_part, max_part) = self.split(self.solve_t_for_y(y));
// Make sure we compare `from_y` and `to_y` to properly handle the case in which one of the
// two segments is zero-length.
if min_part.from_y() < max_part.to_y() {
(min_part, max_part)
} else {
(max_part, min_part)
}
}
#[inline]
pub fn solve_t_for_x(&self, x: f32) -> f32 {
(x - self.from_x()) / (self.to_x() - self.from_x())
}
#[inline]
pub fn solve_t_for_y(&self, y: f32) -> f32 {
(y - self.from_y()) / (self.to_y() - self.from_y())
}
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#[inline]
pub fn solve_x_for_y(&self, y: f32) -> f32 {
util::lerp(self.from_x(), self.to_x(), self.solve_t_for_y(y))
}
#[inline]
pub fn solve_y_for_x(&self, x: f32) -> f32 {
util::lerp(self.from_y(), self.to_y(), self.solve_t_for_x(x))
}
#[inline]
pub fn reversed(&self) -> LineSegment2F {
LineSegment2F(self.0.zwxy())
}
#[inline]
pub fn upper_point(&self) -> Vector2F {
if self.from_y() < self.to_y() {
self.from()
} else {
self.to()
}
}
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#[inline]
pub fn min_x(&self) -> f32 {
f32::min(self.from_x(), self.to_x())
}
#[inline]
pub fn max_x(&self) -> f32 {
f32::max(self.from_x(), self.to_x())
}
#[inline]
pub fn min_y(&self) -> f32 {
f32::min(self.from_y(), self.to_y())
}
#[inline]
pub fn max_y(&self) -> f32 {
f32::max(self.from_y(), self.to_y())
}
#[inline]
pub fn y_winding(&self) -> i32 {
if self.from_y() < self.to_y() {
1
} else {
-1
}
}
// Reverses if necessary so that the from point is above the to point. Calling this method
// again will undo the transformation.
#[inline]
pub fn orient(&self, y_winding: i32) -> LineSegment2F {
if y_winding >= 0 {
*self
} else {
self.reversed()
}
}
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// TODO(pcwalton): Optimize with SIMD.
#[inline]
pub fn square_length(&self) -> f32 {
let (dx, dy) = (self.to_x() - self.from_x(), self.to_y() - self.from_y());
dx * dx + dy * dy
}
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#[inline]
pub fn vector(&self) -> Vector2F {
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self.to() - self.from()
}
// http://www.cs.swan.ac.uk/~cssimon/line_intersection.html
pub fn intersection_t(&self, other: &LineSegment2F) -> Option<f32> {
let p0p1 = self.vector();
let matrix = Matrix2x2F(other.vector().0.concat_xy_xy((-p0p1).0));
if f32::abs(matrix.det()) < EPSILON {
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return None;
}
return Some(matrix.inverse().transform_point(self.from() - other.from()).y());
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const EPSILON: f32 = 0.0001;
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}
#[inline]
pub fn sample(&self, t: f32) -> Vector2F {
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self.from() + self.vector().scale(t)
}
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#[inline]
pub fn midpoint(&self) -> Vector2F {
self.sample(0.5)
}
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#[inline]
pub fn offset(&self, distance: f32) -> LineSegment2F {
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if self.is_zero_length() {
*self
} else {
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*self
+ self
.vector()
.yx()
.normalize()
.scale_xy(Vector2F::new(-distance, distance))
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}
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}
#[inline]
pub fn is_zero_length(&self) -> bool {
self.vector().is_zero()
}
}
impl Add<Vector2F> for LineSegment2F {
type Output = LineSegment2F;
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#[inline]
fn add(self, point: Vector2F) -> LineSegment2F {
LineSegment2F(self.0 + point.0.xyxy())
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}
}
impl Sub<Vector2F> for LineSegment2F {
type Output = LineSegment2F;
#[inline]
fn sub(self, point: Vector2F) -> LineSegment2F {
LineSegment2F(self.0 - point.0.xyxy())
}
}
#[derive(Clone, Copy, Debug, Default)]
#[repr(transparent)]
pub struct LineSegmentU4(pub u16);
#[derive(Clone, Copy, Debug, Default)]
#[repr(transparent)]
pub struct LineSegmentU8(pub u32);