pathfinder/resources/shaders/demo_ground.fs.glsl

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2019-03-08 19:52:47 -05:00
#version {{version}}
// pathfinder/demo/resources/shaders/demo_ground.fs.glsl
//
// Copyright © 2019 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
precision highp float;
uniform vec4 uColor;
out vec4 oFragColor;
void main() {
oFragColor = uColor;
}