8 lines
396 B
Markdown
8 lines
396 B
Markdown
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This directory contains postprocessed versions of the shaders in the top-level
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`shaders/` directory, for convenience. Don't modify the shaders here; instead
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modify the corresponding shaders in `shaders/` and rerun `make` in that
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directory.
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You will need `glslangValidator` and `spirv-cross` installed to execute the
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Makefile. On macOS, you can get these with `brew install glslang spirv-cross`.
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