Allow demo UI to show just stats

This commit is contained in:
Alan Jeffrey 2019-04-02 15:48:28 -05:00
parent 3fafaff04f
commit 0166ff96de
1 changed files with 30 additions and 14 deletions

View File

@ -407,7 +407,7 @@ impl<W> DemoApp<W> where W: Window {
self.take_screenshot();
}
if self.options.ui {
if self.options.ui != UIVisibility::None {
if let Some(render_stats) = frame.render_stats.take() {
self.renderer.debug_ui.add_sample(render_stats.stats,
frame.render_msg.tile_time,
@ -425,11 +425,12 @@ impl<W> DemoApp<W> where W: Window {
self.ui.show_text_effects = self.monochrome_scene_color.is_some();
let mut ui_action = UIAction::None;
self.ui.update(&self.renderer.device,
&mut self.window,
&mut self.renderer.debug_ui,
&mut ui_action);
if self.options.ui == UIVisibility::All {
self.ui.update(&self.renderer.device,
&mut self.window,
&mut self.renderer.debug_ui,
&mut ui_action);
}
frame.ui_events = self.renderer.debug_ui.ui.event_queue.drain();
self.handle_ui_action(&mut ui_action);
}
@ -725,7 +726,7 @@ pub struct Options {
pub jobs: Option<usize>,
pub mode: Mode,
pub input_path: SVGPath,
pub ui: bool,
pub ui: UIVisibility,
hidden_field_for_future_proofing: (),
}
@ -735,7 +736,7 @@ impl Default for Options {
jobs: None,
mode: Mode::TwoD,
input_path: SVGPath::Default,
ui: true,
ui: UIVisibility::All,
hidden_field_for_future_proofing: (),
}
}
@ -754,8 +755,14 @@ impl Options {
)
.arg(Arg::with_name("3d").short("3").long("3d").help("Run in 3D").conflicts_with("vr"))
.arg(Arg::with_name("vr").short("V").long("vr").help("Run in VR").conflicts_with("3d"))
.arg(Arg::with_name("ui").short("U").long("ui").help("Show UI").conflicts_with("no-ui"))
.arg(Arg::with_name("no-ui").short("u").long("no-ui").help("Hide UI").conflicts_with("ui"))
.arg(
Arg::with_name("ui")
.short("u")
.long("ui")
.takes_value(true)
.possible_values(&["none", "stats", "all"])
.help("How much UI to show"),
)
.arg(Arg::with_name("INPUT").help("Path to the SVG file to render").index(1))
.get_matches();
@ -769,10 +776,12 @@ impl Options {
self.mode = Mode::VR;
}
if matches.is_present("ui") {
self.ui = true;
} else if matches.is_present("no-ui") {
self.ui = false;
if let Some(ui) = matches.value_of("ui") {
self.ui = match ui {
"none" => UIVisibility::None,
"stats" => UIVisibility::Stats,
_ => UIVisibility::All,
};
}
if let Some(path) = matches.value_of("INPUT") {
@ -801,6 +810,13 @@ impl Mode {
}
}
#[derive(Clone, Copy, PartialEq)]
pub enum UIVisibility {
None,
Stats,
All,
}
#[derive(Clone, Copy)]
struct RenderStats {
rendering_time: Option<Duration>,