Uncomment round join code in the NanoVG demo now that it doesn't crash

This commit is contained in:
Patrick Walton 2020-03-31 13:31:35 -07:00
parent 40377d657a
commit 2db4cfcfed
1 changed files with 1 additions and 1 deletions

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@ -433,7 +433,7 @@ fn draw_lines(canvas: &mut CanvasRenderingContext2D, rect: RectF, time: f32) {
for (cap_index, &cap) in [LineCap::Butt, LineCap::Round, LineCap::Square].iter().enumerate() { for (cap_index, &cap) in [LineCap::Butt, LineCap::Round, LineCap::Square].iter().enumerate() {
for (join_index, &join) in [ for (join_index, &join) in [
LineJoin::Miter, LineJoin::Miter /* FIXME(pcwalton): Round crashes */, LineJoin::Bevel LineJoin::Miter, LineJoin::Round, LineJoin::Bevel
].iter().enumerate() { ].iter().enumerate() {
let origin = rect.origin() + let origin = rect.origin() +
vec2f(spacing, -spacing).scale(0.5) + vec2f(spacing, -spacing).scale(0.5) +