From 343c67aa337f220dd2e7711c2b29f874bea7347a Mon Sep 17 00:00:00 2001 From: Patrick Walton Date: Fri, 18 Aug 2017 17:13:44 -0700 Subject: [PATCH] Remove commented out debug code --- shaders/gles2/ecaa-cover.vs.glsl | 5 ----- 1 file changed, 5 deletions(-) diff --git a/shaders/gles2/ecaa-cover.vs.glsl b/shaders/gles2/ecaa-cover.vs.glsl index 7f62305c..f94c3d39 100644 --- a/shaders/gles2/ecaa-cover.vs.glsl +++ b/shaders/gles2/ecaa-cover.vs.glsl @@ -42,11 +42,6 @@ void main() { lowerLeftPosition = transformVertexPosition(lowerLeftPosition, uTransform); lowerRightPosition = transformVertexPosition(lowerRightPosition, uTransform); - /*upperLeftPosition = vec2(0.0, 0.0); - upperRightPosition = vec2(200.0, 0.0); - lowerLeftPosition = vec2(0.0, 200.0); - lowerRightPosition = vec2(200.0, 200.0);*/ - vec4 extents = vec4(min(upperLeftPosition.x, lowerLeftPosition.x), min(min(upperLeftPosition.y, upperRightPosition.y), min(lowerLeftPosition.y, lowerRightPosition.y)),