Put the text stuff into separate files
This commit is contained in:
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fa1a32bdbb
commit
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@ -25,28 +25,16 @@ use std::default::Default;
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use std::f32::consts::PI;
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use std::mem;
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use std::sync::Arc;
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use text::FontCollection;
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#[cfg(feature = "text")]
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use text_imports::*;
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pub use text::TextMetrics;
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pub use text::CanvasFontContext;
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const HAIRLINE_STROKE_WIDTH: f32 = 0.0333;
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const DEFAULT_FONT_SIZE: f32 = 10.0;
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#[cfg(feature = "text")]
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mod text_imports {
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pub use std::iter;
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pub use font_kit::family_name::FamilyName;
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pub use font_kit::handle::Handle;
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pub use font_kit::hinting::HintingOptions;
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pub use font_kit::loaders::default::Font;
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pub use font_kit::properties::Properties;
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pub use font_kit::source::{Source, SystemSource};
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pub use font_kit::sources::mem::MemSource;
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pub use skribo::{FontCollection, FontFamily, Layout, TextStyle};
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pub use pathfinder_text::{SceneExt, TextRenderMode};
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}
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#[cfg(not(feature = "text"))]
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pub struct FontCollection;
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#[cfg_attr(not(feature = "text"), path = "text_no_text.rs")]
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mod text;
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pub struct CanvasRenderingContext2D {
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scene: Scene,
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@ -256,111 +244,6 @@ impl CanvasRenderingContext2D {
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}
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}
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// Drawing text
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#[cfg(feature = "text")]
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impl CanvasRenderingContext2D {
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pub fn fill_text(&mut self, string: &str, position: Vector2F) {
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let paint_id = self.scene.push_paint(&self.current_state.fill_paint);
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self.fill_or_stroke_text(string, position, paint_id, TextRenderMode::Fill);
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}
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pub fn stroke_text(&mut self, string: &str, position: Vector2F) {
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let paint_id = self.scene.push_paint(&self.current_state.stroke_paint);
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let render_mode = TextRenderMode::Stroke(self.current_state.resolve_stroke_style());
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self.fill_or_stroke_text(string, position, paint_id, render_mode);
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}
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pub fn measure_text(&self, string: &str) -> TextMetrics {
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TextMetrics { width: self.layout_text(string).width() }
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}
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pub fn fill_layout(&mut self, layout: &Layout, transform: Transform2F) {
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let paint_id = self.scene.push_paint(&self.current_state.fill_paint);
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drop(self.scene.push_layout(&layout,
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&TextStyle { size: self.current_state.font_size },
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&(transform * self.current_state.transform),
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TextRenderMode::Fill,
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HintingOptions::None,
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paint_id));
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}
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fn fill_or_stroke_text(&mut self,
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string: &str,
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mut position: Vector2F,
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paint_id: PaintId,
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render_mode: TextRenderMode) {
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let layout = self.layout_text(string);
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match self.current_state.text_align {
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TextAlign::Left => {},
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TextAlign::Right => position.set_x(position.x() - layout.width()),
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TextAlign::Center => position.set_x(position.x() - layout.width() * 0.5),
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}
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let transform = self.current_state.transform * Transform2F::from_translation(position);
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// TODO(pcwalton): Report errors.
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drop(self.scene.push_layout(&layout,
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&TextStyle { size: self.current_state.font_size },
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&transform,
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render_mode,
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HintingOptions::None,
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paint_id));
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}
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fn layout_text(&self, string: &str) -> Layout {
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skribo::layout(&TextStyle { size: self.current_state.font_size },
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&self.current_state.font_collection,
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string)
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}
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// Text styles
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#[inline]
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pub fn set_font_collection(&mut self, font_collection: Arc<FontCollection>) {
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self.current_state.font_collection = font_collection;
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}
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#[inline]
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pub fn set_font_families<I>(&mut self, font_families: I) where I: Iterator<Item = FontFamily> {
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let mut font_collection = FontCollection::new();
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for font_family in font_families {
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font_collection.add_family(font_family);
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}
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self.current_state.font_collection = Arc::new(font_collection);
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}
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/// A convenience method to set a single font family.
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#[inline]
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pub fn set_font_family(&mut self, font_family: FontFamily) {
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self.set_font_families(iter::once(font_family))
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}
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/// A convenience method to set a single font family consisting of a single font.
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#[inline]
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pub fn set_font(&mut self, font: Font) {
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self.set_font_family(FontFamily::new_from_font(font))
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}
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/// A convenience method to set a single font family consisting of a font
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/// described by a PostScript name.
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#[inline]
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pub fn set_font_by_postscript_name(&mut self, postscript_name: &str) {
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let font = self.font_context.font_source.select_by_postscript_name(postscript_name);
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self.set_font(font.expect("Didn't find the font!").load().unwrap());
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}
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#[inline]
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pub fn set_font_size(&mut self, new_font_size: f32) {
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self.current_state.font_size = new_font_size;
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}
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#[inline]
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pub fn set_text_align(&mut self, new_text_align: TextAlign) {
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self.current_state.text_align = new_text_align;
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}
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}
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#[derive(Clone)]
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struct State {
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transform: Transform2F,
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@ -558,80 +441,3 @@ pub enum LineJoin {
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Round,
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}
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// TODO(pcwalton): Support other fields.
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#[cfg(feature = "text")]
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#[derive(Clone, Copy, Debug)]
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pub struct TextMetrics {
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pub width: f32,
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}
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#[derive(Clone)]
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#[cfg(feature = "text")]
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pub struct CanvasFontContext {
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#[allow(dead_code)]
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font_source: Arc<dyn Source>,
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#[allow(dead_code)]
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default_font_collection: Arc<FontCollection>,
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}
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#[cfg(feature = "text")]
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impl CanvasFontContext {
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pub fn new(font_source: Arc<dyn Source>) -> CanvasFontContext {
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let mut default_font_collection = FontCollection::new();
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if let Ok(default_font) = font_source.select_best_match(&[FamilyName::SansSerif],
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&Properties::new()) {
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if let Ok(default_font) = default_font.load() {
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default_font_collection.add_family(FontFamily::new_from_font(default_font));
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}
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}
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CanvasFontContext {
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font_source,
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default_font_collection: Arc::new(default_font_collection),
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}
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}
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/// A convenience method to create a font context with the system source.
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/// This allows usage of fonts installed on the system.
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pub fn from_system_source() -> CanvasFontContext {
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CanvasFontContext::new(Arc::new(SystemSource::new()))
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}
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/// A convenience method to create a font context with a set of in-memory fonts.
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pub fn from_fonts<I>(fonts: I) -> CanvasFontContext where I: Iterator<Item = Handle> {
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CanvasFontContext::new(Arc::new(MemSource::from_fonts(fonts).unwrap()))
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}
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}
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#[cfg(not(feature = "text"))]
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pub struct CanvasFontContext;
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#[cfg(not(feature = "text"))]
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impl CanvasFontContext {
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pub fn from_system_source() -> Self {
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CanvasFontContext
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}
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}
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// Text layout utilities
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#[cfg(feature = "text")]
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trait LayoutExt {
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fn width(&self) -> f32;
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}
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#[cfg(feature = "text")]
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impl LayoutExt for Layout {
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fn width(&self) -> f32 {
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let last_glyph = match self.glyphs.last() {
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None => return 0.0,
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Some(last_glyph) => last_glyph,
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};
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let glyph_id = last_glyph.glyph_id;
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let font_metrics = last_glyph.font.font.metrics();
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let glyph_rect = last_glyph.font.font.typographic_bounds(glyph_id).unwrap();
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let scale_factor = self.size / font_metrics.units_per_em as f32;
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last_glyph.offset.x + glyph_rect.max_x() * scale_factor
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}
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}
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@ -0,0 +1,191 @@
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// pathfinder/canvas/src/lib.rs
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//
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// Copyright © 2019 The Pathfinder Project Developers.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use pathfinder_geometry::vector::Vector2F;
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use pathfinder_geometry::transform2d::Transform2F;
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use pathfinder_renderer::paint::PaintId;
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use std::sync::Arc;
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use std::iter;
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use font_kit::family_name::FamilyName;
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use font_kit::handle::Handle;
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use font_kit::hinting::HintingOptions;
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use font_kit::properties::Properties;
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use font_kit::source::{Source, SystemSource};
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use font_kit::sources::mem::MemSource;
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pub use skribo::{FontCollection, FontFamily, Layout, TextStyle};
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use pathfinder_text::{SceneExt, TextRenderMode};
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pub use font_kit::loaders::default::Font;
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pub use crate::{CanvasRenderingContext2D, TextAlign};
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impl CanvasRenderingContext2D {
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pub fn fill_text(&mut self, string: &str, position: Vector2F) {
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let paint_id = self.scene.push_paint(&self.current_state.fill_paint);
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self.fill_or_stroke_text(string, position, paint_id, TextRenderMode::Fill);
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}
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pub fn stroke_text(&mut self, string: &str, position: Vector2F) {
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let paint_id = self.scene.push_paint(&self.current_state.stroke_paint);
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let render_mode = TextRenderMode::Stroke(self.current_state.resolve_stroke_style());
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self.fill_or_stroke_text(string, position, paint_id, render_mode);
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}
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pub fn measure_text(&self, string: &str) -> TextMetrics {
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TextMetrics { width: self.layout_text(string).width() }
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}
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pub fn fill_layout(&mut self, layout: &Layout, transform: Transform2F) {
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let paint_id = self.scene.push_paint(&self.current_state.fill_paint);
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drop(self.scene.push_layout(&layout,
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&TextStyle { size: self.current_state.font_size },
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&(transform * self.current_state.transform),
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TextRenderMode::Fill,
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HintingOptions::None,
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paint_id));
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}
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fn fill_or_stroke_text(&mut self,
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string: &str,
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mut position: Vector2F,
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paint_id: PaintId,
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render_mode: TextRenderMode) {
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let layout = self.layout_text(string);
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match self.current_state.text_align {
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TextAlign::Left => {},
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TextAlign::Right => position.set_x(position.x() - layout.width()),
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TextAlign::Center => position.set_x(position.x() - layout.width() * 0.5),
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}
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let transform = self.current_state.transform * Transform2F::from_translation(position);
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// TODO(pcwalton): Report errors.
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drop(self.scene.push_layout(&layout,
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&TextStyle { size: self.current_state.font_size },
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&transform,
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render_mode,
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HintingOptions::None,
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paint_id));
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}
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fn layout_text(&self, string: &str) -> Layout {
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skribo::layout(&TextStyle { size: self.current_state.font_size },
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&self.current_state.font_collection,
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string)
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}
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// Text styles
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#[inline]
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pub fn set_font_collection(&mut self, font_collection: Arc<FontCollection>) {
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self.current_state.font_collection = font_collection;
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}
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#[inline]
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pub fn set_font_families<I>(&mut self, font_families: I) where I: Iterator<Item = FontFamily> {
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let mut font_collection = FontCollection::new();
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for font_family in font_families {
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font_collection.add_family(font_family);
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}
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self.current_state.font_collection = Arc::new(font_collection);
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}
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/// A convenience method to set a single font family.
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#[inline]
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pub fn set_font_family(&mut self, font_family: FontFamily) {
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self.set_font_families(iter::once(font_family))
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}
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/// A convenience method to set a single font family consisting of a single font.
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#[inline]
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pub fn set_font(&mut self, font: Font) {
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self.set_font_family(FontFamily::new_from_font(font))
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}
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/// A convenience method to set a single font family consisting of a font
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/// described by a PostScript name.
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#[inline]
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pub fn set_font_by_postscript_name(&mut self, postscript_name: &str) {
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let font = self.font_context.font_source.select_by_postscript_name(postscript_name);
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self.set_font(font.expect("Didn't find the font!").load().unwrap());
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}
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#[inline]
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pub fn set_font_size(&mut self, new_font_size: f32) {
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self.current_state.font_size = new_font_size;
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}
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#[inline]
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pub fn set_text_align(&mut self, new_text_align: TextAlign) {
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self.current_state.text_align = new_text_align;
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}
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}
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// TODO(pcwalton): Support other fields.
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#[derive(Clone, Copy, Debug)]
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pub struct TextMetrics {
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pub width: f32,
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}
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#[derive(Clone)]
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pub struct CanvasFontContext {
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#[allow(dead_code)]
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pub(super) font_source: Arc<dyn Source>,
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#[allow(dead_code)]
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pub(super) default_font_collection: Arc<FontCollection>,
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}
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impl CanvasFontContext {
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pub fn new(font_source: Arc<dyn Source>) -> CanvasFontContext {
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let mut default_font_collection = FontCollection::new();
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if let Ok(default_font) = font_source.select_best_match(&[FamilyName::SansSerif],
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&Properties::new()) {
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if let Ok(default_font) = default_font.load() {
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default_font_collection.add_family(FontFamily::new_from_font(default_font));
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}
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}
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CanvasFontContext {
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font_source,
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default_font_collection: Arc::new(default_font_collection),
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}
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}
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/// A convenience method to create a font context with the system source.
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/// This allows usage of fonts installed on the system.
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pub fn from_system_source() -> CanvasFontContext {
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CanvasFontContext::new(Arc::new(SystemSource::new()))
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}
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/// A convenience method to create a font context with a set of in-memory fonts.
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pub fn from_fonts<I>(fonts: I) -> CanvasFontContext where I: Iterator<Item = Handle> {
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CanvasFontContext::new(Arc::new(MemSource::from_fonts(fonts).unwrap()))
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}
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}
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// Text layout utilities
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pub trait LayoutExt {
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fn width(&self) -> f32;
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}
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impl LayoutExt for Layout {
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fn width(&self) -> f32 {
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let last_glyph = match self.glyphs.last() {
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None => return 0.0,
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Some(last_glyph) => last_glyph,
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};
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let glyph_id = last_glyph.glyph_id;
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let font_metrics = last_glyph.font.font.metrics();
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let glyph_rect = last_glyph.font.font.typographic_bounds(glyph_id).unwrap();
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let scale_factor = self.size / font_metrics.units_per_em as f32;
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last_glyph.offset.x + glyph_rect.max_x() * scale_factor
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}
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}
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@ -0,0 +1,19 @@
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// pathfinder/canvas/src/lib.rs
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//
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// Copyright © 2019 The Pathfinder Project Developers.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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pub struct CanvasFontContext;
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impl CanvasFontContext {
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pub fn from_system_source() -> Self {
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CanvasFontContext
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}
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}
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pub struct FontCollection;
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