Move a magic number into a constant declaration
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@ -72,6 +72,9 @@ use std::path::PathBuf;
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use std::thread;
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use std::time::Duration;
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// How much to predict the next frame based on the current frame and the velocity.
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const PREDICTION_FACTOR: f32 = 0.75;
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pub struct MagicLeapWindow {
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framebuffer_id: GLuint,
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graphics_client: MLHandle,
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@ -252,7 +255,7 @@ impl MagicLeapWindow {
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.zip(initial_cameras)
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.zip(previous_cameras)
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.map(|((camera, initial_camera), previous_camera)| {
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let predicted_camera = previous_camera.lerp(camera.transform, 1.5);
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let predicted_camera = previous_camera.lerp(camera.transform, 1.0 + PREDICTION_FACTOR);
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let projection = Transform3DF32::from(camera.projection);
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let size = RectI32::from(virtual_camera_array.viewport).size();
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let perspective = Perspective::new(&projection, size);
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