Expose OpenGL 4.x in the C bindings
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@ -72,6 +72,7 @@ pub const PF_ARC_DIRECTION_CCW: u8 = 1;
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pub const PF_GL_VERSION_GL3: u8 = 0;
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pub const PF_GL_VERSION_GLES3: u8 = 1;
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pub const PF_GL_VERSION_GL4: u8 = 2;
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// `renderer`
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@ -521,7 +522,12 @@ pub unsafe extern "C" fn PFGLLoadWith(loader: PFGLFunctionLoader, userdata: *mut
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#[no_mangle]
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pub unsafe extern "C" fn PFGLDeviceCreate(version: PFGLVersion, default_framebuffer: u32)
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-> PFGLDeviceRef {
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let version = match version { PF_GL_VERSION_GLES3 => GLVersion::GLES3, _ => GLVersion::GL3 };
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let version = match version {
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PF_GL_VERSION_GL3 => GLVersion::GL3,
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PF_GL_VERSION_GLES3 => GLVersion::GLES3,
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PF_GL_VERSION_GL4 => GLVersion::GL4,
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_ => panic!("Invalid Pathfinder OpenGL version!"),
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};
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Box::into_raw(Box::new(GLDevice::new(version, default_framebuffer)))
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}
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