Turn the zoom buttons into a segmented control
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5a2c716688
commit
7b8c44575e
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@ -258,21 +258,22 @@ where
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self.draw_rotate_panel(device, debug_ui_presenter, position.x(), action, model);
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self.draw_rotate_panel(device, debug_ui_presenter, position.x(), action, model);
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position += Point2DI32::new(BUTTON_WIDTH + PADDING, 0);
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position += Point2DI32::new(BUTTON_WIDTH + PADDING, 0);
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if debug_ui_presenter.ui_presenter.draw_button(device, position, &self.zoom_in_texture) {
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let zoom_segmented_control_width =
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*action = UIAction::ZoomIn;
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debug_ui_presenter.ui_presenter.measure_segmented_control(2);
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}
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let zoom_segmented_control_rect =
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debug_ui_presenter.ui_presenter.draw_tooltip(device,
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RectI32::new(position, Point2DI32::new(zoom_segmented_control_width, BUTTON_HEIGHT));
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"Zoom In",
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debug_ui_presenter.ui_presenter.draw_tooltip(device, "Zoom", zoom_segmented_control_rect);
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RectI32::new(position, button_size));
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position += Point2DI32::new(BUTTON_WIDTH + PADDING, 0);
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if debug_ui_presenter.ui_presenter.draw_button(device, position, &self.zoom_out_texture) {
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let zoom_textures = &[&self.zoom_in_texture, &self.zoom_out_texture];
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*action = UIAction::ZoomOut;
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match debug_ui_presenter.ui_presenter.draw_image_segmented_control(device,
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position,
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zoom_textures,
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None) {
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Some(0) => *action = UIAction::ZoomIn,
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Some(1) => *action = UIAction::ZoomOut,
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_ => {}
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}
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}
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debug_ui_presenter.ui_presenter.draw_tooltip(device,
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position += Point2DI32::new(zoom_segmented_control_width + PADDING, 0);
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"Zoom Out",
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RectI32::new(position, button_size));
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position += Point2DI32::new(BUTTON_WIDTH + PADDING, 0);
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}
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}
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fn draw_message_text(&mut self,
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fn draw_message_text(&mut self,
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