From 941223c7d4b68bd86e4d67597155a1bf3e8bbe6e Mon Sep 17 00:00:00 2001 From: Patrick Walton Date: Tue, 7 Nov 2017 17:42:42 -0800 Subject: [PATCH] Update the README a bit --- README.md | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 22fe16c4..fa86003e 100644 --- a/README.md +++ b/README.md @@ -10,9 +10,10 @@ The project features: * Low setup time. Typical glyph outlines can be prepared for GPU rendering in about 5 microseconds each (typically O(n log n) in the number of vertices), making Pathfinder suitable for dynamic environments. The setup process is lossless and fully resolution independent; paths need only be - prepared once and can thereafter be rendered at any zoom level without any loss in quality. For - static paths such as game assets, the resulting meshes can be saved to disk to avoid having to - generate them at runtime. + prepared once and can thereafter be rendered at any zoom level without any loss in quality. + Pathfinder can also render outlines without any mesh at all, reducing the setup time to nearly + zero, at the cost of some runtime performance. For static paths such as game assets, the + resulting meshes can be saved to disk to avoid having to generate them at runtime. * High quality antialiasing. Pathfinder can compute exact fractional trapezoidal area coverage on a per-pixel basis for the highest-quality antialiasing, provided that either OpenGL 3.0+ or a few @@ -26,8 +27,8 @@ The project features: * Advanced font rendering. Pathfinder can render fonts with slight hinting and can perform subpixel antialiasing on LCD screens. It can do stem darkening/font dilation like macOS and FreeType in - order to make text easier to read at small sizes. The library also has experimental support for - sRGB (gamma correction). + order to make text easier to read at small sizes. The library also has support for gamma + correction. * Support for full vector scenes. Pathfinder 2 is designed to efficiently handle workloads that consist of many overlapping vector paths, such as those commonly found in SVG and PDF files. It