Add a simple benchmarking tool. Only benchmarks GPU time, not CPU for

now.
This commit is contained in:
Patrick Walton 2017-01-31 18:33:24 -08:00
parent 6ae7601283
commit 94406a1d62
3 changed files with 127 additions and 1 deletions

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@ -9,12 +9,14 @@ byteorder = "1"
euclid = "0.10" euclid = "0.10"
gl = "0.6" gl = "0.6"
memmap = "0.5" memmap = "0.5"
time = "0.1"
[dependencies.compute-shader] [dependencies.compute-shader]
# git = "https://github.com/pcwalton/compute-shader.git" # git = "https://github.com/pcwalton/compute-shader.git"
path = "/Users/pcwalton/Source/rust-packages/compute-shader" path = "/Users/pcwalton/Source/rust-packages/compute-shader"
[dev-dependencies] [dev-dependencies]
bencher = "0.1"
image = "0.12" image = "0.12"
quickcheck = "0.4" quickcheck = "0.4"

124
examples/benchmark.rs Normal file
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@ -0,0 +1,124 @@
/* Any copyright is dedicated to the Public Domain.
* http://creativecommons.org/publicdomain/zero/1.0/ */
extern crate bencher;
extern crate compute_shader;
extern crate euclid;
extern crate gl;
extern crate glfw;
extern crate lord_drawquaad;
extern crate memmap;
extern crate pathfinder;
extern crate time;
use bencher::stats::{self, Stats};
use compute_shader::buffer;
use compute_shader::instance::Instance;
use compute_shader::texture::Format;
use euclid::{Point2D, Rect, Size2D};
use gl::types::GLuint;
use glfw::{Context, OpenGlProfileHint, WindowHint, WindowMode};
use memmap::{Mmap, Protection};
use pathfinder::batch::BatchBuilder;
use pathfinder::charmap::CodepointRange;
use pathfinder::coverage::CoverageBuffer;
use pathfinder::glyph_buffer::GlyphBufferBuilder;
use pathfinder::otf::Font;
use pathfinder::rasterizer::{Rasterizer, RasterizerOptions};
use std::env;
use std::os::raw::c_void;
const WIDTH: u32 = 512;
const HEIGHT: u32 = 384;
fn main() {
let mut glfw = glfw::init(glfw::LOG_ERRORS).unwrap();
glfw.window_hint(WindowHint::ContextVersion(3, 3));
glfw.window_hint(WindowHint::OpenGlForwardCompat(true));
glfw.window_hint(WindowHint::OpenGlProfile(OpenGlProfileHint::Core));
let context = glfw.create_window(WIDTH, HEIGHT, "generate-atlas", WindowMode::Windowed);
let (mut window, _events) = context.expect("Couldn't create a window!");
window.make_current();
gl::load_with(|symbol| window.get_proc_address(symbol) as *const c_void);
let (device_pixel_width, device_pixel_height) = window.get_framebuffer_size();
let instance = Instance::new().unwrap();
let device = instance.create_device().unwrap();
let queue = device.create_queue().unwrap();
let rasterizer_options = RasterizerOptions::from_env().unwrap();
let rasterizer = Rasterizer::new(&instance, device, queue, rasterizer_options).unwrap();
for point_size in 6..201 {
// FIXME(pcwalton)
let shelf_height = point_size * 2;
let mut glyph_buffer_builder = GlyphBufferBuilder::new();
let mut batch_builder = BatchBuilder::new(device_pixel_width as GLuint, shelf_height);
let file = Mmap::open_path(env::args().nth(1).unwrap(), Protection::Read).unwrap();
let mut glyph_count = 0;
unsafe {
let font = Font::new(file.as_slice()).unwrap();
let codepoint_ranges = [CodepointRange::new(' ' as u32, '~' as u32)];
let glyph_ranges = font.cmap.glyph_ranges_for_codepoint_ranges(&codepoint_ranges)
.unwrap();
for (glyph_index, glyph_id) in glyph_ranges.iter().enumerate() {
glyph_buffer_builder.add_glyph(&font, glyph_id).unwrap();
batch_builder.add_glyph(&glyph_buffer_builder,
glyph_index as u32,
point_size as f32)
.unwrap();
glyph_count += 1
}
}
let glyph_buffers = glyph_buffer_builder.create_buffers().unwrap();
let batch = batch_builder.create_batch(&glyph_buffer_builder).unwrap();
let atlas_size = Size2D::new(device_pixel_width as GLuint, device_pixel_height as GLuint);
let coverage_buffer = CoverageBuffer::new(&rasterizer.device, &atlas_size).unwrap();
let texture = rasterizer.device
.create_texture(Format::R8,
buffer::Protection::WriteOnly,
&atlas_size)
.unwrap();
let mut results = vec![];
let start_time = time::precise_time_ns();
loop {
let events = rasterizer.draw_atlas(&Rect::new(Point2D::new(0, 0), atlas_size),
&batch_builder.atlas,
&glyph_buffers,
&batch,
&coverage_buffer,
&texture).unwrap();
let mut draw_time = 0u64;
unsafe {
gl::GetQueryObjectui64v(events.draw, gl::QUERY_RESULT, &mut draw_time);
}
let accum_time = events.accum.time_elapsed().unwrap() as f64;
let time_per_glyph = (draw_time as f64 + accum_time as f64) /
(1000.0 * glyph_count as f64);
results.push(time_per_glyph);
let now = time::precise_time_ns();
if (now - start_time > 300_000_000 && results.median_abs_dev_pct() < 1.0) ||
now - start_time > 3_000_000_000 {
break
}
}
stats::winsorize(&mut results, 5.0);
let time_per_glyph = results.mean();
println!("{},{}", point_size, time_per_glyph);
}
window.set_should_close(true);
}

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@ -65,7 +65,7 @@ fn main() {
} }
let glyph_buffers = glyph_buffer_builder.create_buffers().unwrap(); let glyph_buffers = glyph_buffer_builder.create_buffers().unwrap();
let batch = batch_builder.finish(&glyph_buffer_builder).unwrap(); let batch = batch_builder.create_atlas(&glyph_buffer_builder).unwrap();
let atlas_size = Size2D::new(device_pixel_width as GLuint, device_pixel_height as GLuint); let atlas_size = Size2D::new(device_pixel_width as GLuint, device_pixel_height as GLuint);
let coverage_buffer = CoverageBuffer::new(&rasterizer.device, &atlas_size).unwrap(); let coverage_buffer = CoverageBuffer::new(&rasterizer.device, &atlas_size).unwrap();