Remove commented-out code
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@ -1886,37 +1886,6 @@ impl Point2DU4 {
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// Path utilities
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// Path utilities
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/*
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fn cubic_segment_is_nearly_monotonic(segment: &CubicBezierSegment<f32>) -> bool {
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let min_x = f32::min(segment.from.x, segment.to.x) - EPSILON;
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let max_x = f32::max(segment.from.x, segment.to.x) + EPSILON;
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let min_y = f32::min(segment.from.y, segment.to.y) - EPSILON;
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let max_y = f32::max(segment.from.y, segment.to.y) + EPSILON;
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return min_x <= segment.ctrl1.x && segment.ctrl1.x <= max_x &&
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min_x <= segment.ctrl2.x && segment.ctrl2.x <= max_x &&
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min_y <= segment.ctrl1.y && segment.ctrl1.y <= max_y &&
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min_y <= segment.ctrl2.y && segment.ctrl2.y <= max_y;
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const EPSILON: f32 = 0.1;
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}
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fn cubic_segment_is_nearly_monotonic(segment: &CubicBezierSegment<f32>) -> bool {
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let mut t = None;
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segment.for_each_monotonic_t(|split_t| {
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if t.is_none() {
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t = Some(split_t)
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}
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});
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return match t {
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None => true,
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Some(t) => t < EPSILON || t > 1.0 - EPSILON,
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};
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const EPSILON: f32 = 0.01;
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}
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*/
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const TINY_EPSILON: f32 = 0.1;
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const TINY_EPSILON: f32 = 0.1;
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fn cubic_segment_is_tiny(segment: &CubicBezierSegment<f32>) -> bool {
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fn cubic_segment_is_tiny(segment: &CubicBezierSegment<f32>) -> bool {
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