Time CPU side work

This commit is contained in:
Patrick Walton 2018-12-02 18:07:54 -08:00
parent aa08cd1499
commit b05e5d5281
1 changed files with 12 additions and 5 deletions

View File

@ -355,7 +355,7 @@ class App {
// Populate the cover VBO.
gl.bindBuffer(gl.ARRAY_BUFFER, this.coverVertexBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Int16Array(coverVertexData), gl.DYNAMIC_DRAW);
console.log(coverVertexData);
//console.log(coverVertexData);
this.primitiveCount = primitiveCount;
console.log(primitiveCount + " primitives");
@ -381,7 +381,8 @@ class Scene {
//const tileDebugger = new TileDebugger(document);
for (let pathElementIndex = 0, realPathIndex = 0;
const paths = [];
for (let pathElementIndex = 0;
pathElementIndex < pathElements.length;
pathElementIndex++) {
const pathElement = pathElements[pathElementIndex];
@ -393,9 +394,9 @@ class Scene {
/*} else if (style.stroke != null && style.stroke !== 'none') {
paint = style.stroke;*/
} else {
//pathColors.push({r: 0, g: 0, b: 0, a: 0});
continue;
}
const color = parseColor(paint).rgba;
pathColors.push({
r: color[0],
@ -413,18 +414,24 @@ class Scene {
path = flattenPath(path);
path = canonicalizePath(path);
paths.push(path);
}
realPathIndex++;
const startTime = window.performance.now();
for (const path of paths) {
const tiler = new Tiler(path);
tiler.tile();
//tileDebugger.addTiler(tiler, paint, "" + realPathIndex);
console.log("path", pathElementIndex, "tiles", tiler.getStrips());
//console.log("path", pathElementIndex, "tiles", tiler.getStrips());
const pathTileStrips = tiler.getTileStrips();
this.pathTileStrips.push(pathTileStrips);
}
const endTime = window.performance.now();
console.log("elapsed time for tiling: " + (endTime - startTime) + "ms");
/*
for (const tile of tiles) {
const newSVG = staticCast(document.createElementNS(SVG_NS, 'svg'), SVGElement);