diff --git a/resources/shaders/gl3/filter_blur.fs.glsl b/resources/shaders/gl3/filter_blur.fs.glsl index d089fd30..dca9e4d1 100644 --- a/resources/shaders/gl3/filter_blur.fs.glsl +++ b/resources/shaders/gl3/filter_blur.fs.glsl @@ -24,8 +24,6 @@ precision highp float; - - uniform sampler2D uSrc; uniform vec2 uSrcOffsetScale; uniform vec3 uInitialGaussCoeff; diff --git a/shaders/filter_blur.fs.glsl b/shaders/filter_blur.fs.glsl index dccc353c..eb45bf4b 100644 --- a/shaders/filter_blur.fs.glsl +++ b/shaders/filter_blur.fs.glsl @@ -22,8 +22,6 @@ precision highp float; -#define SQRT_PI_2_INV 2.5066282746310002 - uniform sampler2D uSrc; uniform vec2 uSrcOffsetScale; uniform vec3 uInitialGaussCoeff;