Build render tasks for clips.

This doesn't actually clip anything yet, but it's a step in that direction.
This commit is contained in:
Patrick Walton 2017-10-31 17:04:06 -07:00
parent b9f6f13cec
commit c767141169
1 changed files with 98 additions and 24 deletions

View File

@ -14,7 +14,7 @@ import * as _ from 'lodash';
import 'path-data-polyfill.js';
import {parseServerTiming, PathfinderMeshData} from "./meshes";
import {panic, unwrapNull} from "./utils";
import {panic, Range, unwrapNull, unwrapUndef} from "./utils";
export const BUILTIN_SVG_URI: string = "/svg/demo";
@ -44,7 +44,7 @@ export abstract class SVGPath {
this.element = element;
const style = window.getComputedStyle(element);
this.color = glmatrix.vec4.clone(parseColor(style[colorProperty]).rgba);
this.color = unwrapNull(colorFromStyle(style[colorProperty]));
}
}
@ -65,7 +65,26 @@ export class SVGStroke extends SVGPath {
}
}
export type SVGRenderTaskType = 'color' | 'clip';
export class SVGRenderTask {
type: SVGRenderTaskType;
instanceIndices: Range;
clipIndex: number | null;
constructor(type: SVGRenderTaskType, instanceIndices: Range, clipIndex?: number) {
this.type = type;
this.instanceIndices = instanceIndices;
this.clipIndex = clipIndex != null ? clipIndex : null;
}
}
interface ClipPathIDTable {
[id: string]: number;
}
export class SVGLoader {
renderTasks: SVGRenderTask[];
pathInstances: SVGPath[];
scale: number;
bounds: glmatrix.vec4;
@ -74,13 +93,15 @@ export class SVGLoader {
private fileData: ArrayBuffer;
private paths: any[];
private clipPathIDs: ClipPathIDTable;
constructor() {
this.scale = 1.0;
this.svg = unwrapNull(document.getElementById('pf-svg')) as Element as SVGSVGElement;
this.renderTasks = [];
this.pathInstances = [];
this.paths = [];
this.bounds = glmatrix.vec4.create();
this.svg = unwrapNull(document.getElementById('pf-svg')) as Element as SVGSVGElement;
}
loadFile(fileData: ArrayBuffer) {
@ -118,25 +139,12 @@ export class SVGLoader {
this.svg.appendChild(kid);
// Scan for geometry elements.
this.renderTasks.length = 0;
this.pathInstances.length = 0;
const queue: Element[] = [this.svg];
let element;
while ((element = queue.pop()) != null) {
let kid = element.lastChild;
while (kid != null) {
if (kid instanceof Element)
queue.push(kid);
kid = kid.previousSibling;
}
if (element instanceof SVGPathElement) {
const style = window.getComputedStyle(element);
if (hasRenderingOperation(style.fill))
this.pathInstances.push(new SVGFill(element));
if (hasRenderingOperation(style.stroke))
this.pathInstances.push(new SVGStroke(element));
}
}
this.clipPathIDs = {};
this.pushNewRenderTask('color');
this.scanElement(this.svg);
this.popTopRenderTaskIfEmpty();
let minX = 0, minY = 0, maxX = 0, maxY = 0;
this.paths = [];
@ -151,7 +159,7 @@ export class SVGLoader {
glmatrix.mat2d.scale(ctm, ctm, [1.0, -1.0]);
glmatrix.mat2d.scale(ctm, ctm, [this.scale, this.scale]);
const segments = element.getPathData({normalize: true}).map(segment => {
const segments = element.getPathData({ normalize: true }).map(segment => {
const newValues = _.flatMap(_.chunk(segment.values, 2), coords => {
const point = glmatrix.vec2.create();
glmatrix.vec2.transformMat2d(point, coords, ctm);
@ -181,8 +189,74 @@ export class SVGLoader {
this.bounds = glmatrix.vec4.clone([minX, minY, maxX, maxY]);
}
private scanElement(element: Element): void {
const currentRenderTask = unwrapUndef(_.last(this.renderTasks));
const style = window.getComputedStyle(element);
let hasClip = style.clipPath != null && style.clipPath !== 'none';
if (hasClip) {
const matches = /^url\("#([^"]+)"\)$/.exec(unwrapNull(style.clipPath));
if (matches == null ||
matches[1] == null ||
!this.clipPathIDs.hasOwnProperty(matches[1])) {
hasClip = false;
} else {
currentRenderTask.clipIndex = this.clipPathIDs[matches[1]];
}
}
if (element instanceof SVGPathElement) {
if (colorFromStyle(style.fill) != null)
this.addPathInstance(new SVGFill(element));
if (colorFromStyle(style.stroke) != null)
this.addPathInstance(new SVGStroke(element));
}
if (element instanceof SVGClipPathElement) {
this.pushNewRenderTask('clip');
this.clipPathIDs[element.id] = this.renderTasks.length - 1;
}
for (const kid of element.childNodes) {
if (kid instanceof Element)
this.scanElement(kid);
}
if (element instanceof SVGClipPathElement || hasClip)
this.pushNewRenderTask('color');
}
private addPathInstance(pathInstance: SVGPath): void {
const currentRenderTask = unwrapUndef(_.last(this.renderTasks));
this.pathInstances.push(pathInstance);
currentRenderTask.instanceIndices.end = Math.max(currentRenderTask.instanceIndices.end,
this.pathInstances.length);
}
private popTopRenderTaskIfEmpty(): void {
const lastRenderTask = _.last(this.renderTasks);
if (lastRenderTask != null && lastRenderTask.instanceIndices.isEmpty)
this.renderTasks.pop();
}
private pushNewRenderTask(taskType: SVGRenderTaskType): void {
this.popTopRenderTaskIfEmpty();
const emptyRange = new Range(this.pathInstances.length, this.pathInstances.length);
this.renderTasks.push(new SVGRenderTask(taskType, emptyRange));
}
}
function hasRenderingOperation(style: string | null): boolean {
return style != null && style !== 'none' && parseColor(style).rgba[3] > 0.0;
function colorFromStyle(style: string | null): glmatrix.vec4 | null {
if (style == null || style === 'none')
return null;
// TODO(pcwalton): Gradients?
const color = parseColor(style);
if (color.rgba == null)
return glmatrix.vec4.clone([0.0, 0.0, 0.0, 1.0]);
if (color.rgba[3] === 0.0)
return null;
return glmatrix.vec4.clone(color.rgba);
}