Make the color wheel animation in the NanoVG demo match NanoVG
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@ -404,7 +404,7 @@ fn draw_graph(context: &mut CanvasRenderingContext2D, rect: RectF, time: f32) {
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}
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fn draw_color_wheel(context: &mut CanvasRenderingContext2D, rect: RectF, time: f32) {
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let hue = time * 0.12;
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let hue = (time * 0.12).sin() * PI_2;
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context.save();
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