Log object count
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@ -89,7 +89,11 @@ fn main() {
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// Build scene.
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// Build scene.
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let usvg = Tree::from_file(&input_path, &UsvgOptions::default()).unwrap();
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let usvg = Tree::from_file(&input_path, &UsvgOptions::default()).unwrap();
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let scene = Scene::from_tree(usvg);
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let scene = Scene::from_tree(usvg);
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println!("Scene bounds: {:?} View box: {:?}", scene.bounds, scene.view_box);
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println!("Scene bounds: {:?} View box: {:?} Object count: {}",
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scene.bounds,
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scene.view_box,
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scene.objects.len());
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//println!("{:#?}", scene.objects[0]);
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//println!("{:#?}", scene.objects[0]);
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let start_time = Instant::now();
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let start_time = Instant::now();
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