Commit Graph

19 Commits

Author SHA1 Message Date
Emmanuel Gil Peyrot 6ce416e77c Bump all outdated dependencies
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Patrick Walton 2db43797c3 Split colors out into their own crate.
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Sebastian K e38e2d800f update usvg to 0.8 2019-12-28 11:46:31 +03:00
Patrick Walton 0662f6433f Allow any texture format to be uploaded; fix Metal compilation on newer rustcs 2019-12-20 11:48:51 -08:00
Patrick Walton 4cdded74b4 Fix SVG export in the demo; update `Cargo.lock` 2019-06-25 11:32:26 -07:00
Patrick Walton 431dcf3d2e Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`

The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton 010bc66073 Upgrade `resvg` to 0.7 2019-06-20 17:13:15 -07:00
Patrick Walton 71623eaab3 Make Metal dependencies in the demo Mac-only 2019-06-20 12:34:55 -07:00
Patrick Walton 487577a11b Add Metal support.
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.

A new example, `canvas_metal_minimal`, has been added.

Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00
Patrick Walton 8606cd013e Replace commented out printlns with proper debug statements 2019-04-29 16:43:24 -07:00
Patrick Walton ae192ffee7 Add ARM SIMD 2019-03-28 19:26:47 -07:00
Patrick Walton 9c404dfdc1 Add an Android port 2019-03-12 13:55:26 -07:00
Patrick Walton a74c0abbec Factor the SDL code out in preparation for other ports 2019-03-07 16:14:26 -08:00
Patrick Walton 40209b6fe8 Show a warning when unsupported SVG features are used 2019-03-06 18:25:08 -08:00
Patrick Walton ad0691c146 Move the generic UI code in the renderer crate to a separate crate 2019-03-05 15:13:55 -08:00
Patrick Walton ae450b063e WIP: Factor out GL code 2019-03-04 14:55:32 -08:00
Patrick Walton f6af769486 Add screenshot functionality. 2019-02-25 11:33:26 -08:00
Patrick Walton fc62e9bc71 Subdivide offset curves to an error bound. 2019-02-20 18:27:27 -08:00
Patrick Walton d30743a69c Begin refactoring the demo into a shared library and a platform-specific
entry point.

This will help the upcoming wasm port.
2019-02-15 18:21:46 -08:00
Renamed from demo/Cargo.toml (Browse further)