Patrick Walton
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1deaf9136e
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Don't require users of the library to load OTF tables individually
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2017-01-26 10:27:38 -08:00 |
Patrick Walton
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30daf10cdd
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Fix syntax on Linux; drop GL version to 3.3
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2017-01-25 20:25:54 -08:00 |
Patrick Walton
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2f181f23aa
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Add a draft GLSL accumulation step, currently untested
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2017-01-25 19:22:04 -08:00 |
Patrick Walton
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1336bb790e
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Add a geometry-shader-based path for debugging.
This is useful for testing via llvmpipe or softpipe on Linux, because
no software Mesa backend supports tessellation shaders.
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2017-01-25 18:53:11 -08:00 |
Patrick Walton
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d5b61e382e
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Get things basically working
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2017-01-25 17:08:00 -08:00 |
Patrick Walton
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50ad78db2a
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Draft end-to-end support for the new algorithm. Not working yet.
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2017-01-24 15:30:14 -08:00 |
Patrick Walton
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0569831969
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Fix shader compilation errors; convert the coverage buffer to a texture
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2017-01-23 19:39:51 -08:00 |
Patrick Walton
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bdf6ebab24
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Draft complete end-to-end code. Not working yet.
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2017-01-11 20:44:10 -08:00 |
Patrick Walton
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7056a7632b
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Create buffers and create skeleton OpenCL shaders
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2017-01-10 19:57:08 -08:00 |