Commit Graph

8 Commits

Author SHA1 Message Date
Patrick Walton 4933efb513 Add Lighten and Darken composite ops 2020-02-20 20:38:43 -08:00
Emmanuel Gil Peyrot 6ce416e77c Bump all outdated dependencies
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Patrick Walton 2db43797c3 Split colors out into their own crate.
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Patrick Walton 0662f6433f Allow any texture format to be uploaded; fix Metal compilation on newer rustcs 2019-12-20 11:48:51 -08:00
est31 3928e8d964 Rename the feature text → pf-text 2019-08-05 22:49:08 +02:00
est31 fa1a32bdbb Make text rendering optional in pathfinder_canvas 2019-07-27 06:13:02 +02:00
Patrick Walton 431dcf3d2e Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`

The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton 487577a11b Add Metal support.
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.

A new example, `canvas_metal_minimal`, has been added.

Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00