Patrick Walton
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d5b61e382e
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Get things basically working
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2017-01-25 17:08:00 -08:00 |
Patrick Walton
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50ad78db2a
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Draft end-to-end support for the new algorithm. Not working yet.
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2017-01-24 15:30:14 -08:00 |
Patrick Walton
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1cd3a1e6bd
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Migrate the glyph buffers to be OpenGL buffers
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2017-01-23 22:03:40 -08:00 |
Patrick Walton
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0569831969
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Fix shader compilation errors; convert the coverage buffer to a texture
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2017-01-23 19:39:51 -08:00 |
Patrick Walton
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f1ec3385de
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Draft shader code for the new tessellation-based algorithm
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2017-01-23 15:33:12 -08:00 |