Patrick Walton
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db3851d754
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Get subpixel AA and gamma correction working in 2D
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2019-03-25 16:20:34 -07:00 |
Patrick Walton
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224c8e85b9
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Create separate shaders for monochrome and multicolor tiles.
This is preparation for fixing subpixel AA.
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2019-03-22 14:28:31 -07:00 |
Patrick Walton
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6ca5dc5f62
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Add basic barrel distortion support for VR
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2019-03-20 13:41:04 -07:00 |
Patrick Walton
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1e3298fdb7
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Switch to guard-band style clipping to eliminate artefacts
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2019-02-22 13:15:00 -08:00 |
Patrick Walton
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c7a1d9e960
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Use stencil to integrate the vector scene into the 3D environment
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2019-02-19 12:03:02 -08:00 |
Patrick Walton
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9af3bac11f
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Implement depth interpolation, not working yet
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2019-02-18 13:42:30 -08:00 |
Patrick Walton
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a81850a899
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Add window resizing support to the demo
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2019-02-06 18:09:37 -08:00 |
Patrick Walton
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3d0463999c
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Add a SIMD integer rect type
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2019-02-05 10:55:01 -08:00 |
Patrick Walton
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fe410e066f
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Add a SIMD rect type
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2019-02-05 10:03:20 -08:00 |
Patrick Walton
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821b54b8f4
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Factor renderer and SVG code out into separate crates
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2019-01-14 14:20:36 -08:00 |