Commit Graph

65 Commits

Author SHA1 Message Date
Sebastian K 3785fcf413 remove patch for s3bk/pathfinder 2020-07-04 17:18:30 +03:00
Sebastian K 8d866bc9c8 initial PDF support 2020-07-04 17:01:21 +03:00
Patrick Walton 5f8fcbeac2 Fix WebGL, and add a simple example of WebGL usage 2020-07-02 19:49:09 -07:00
Patrick Walton 686773224c Publish `pathfinder_text` to crates.io 2020-04-17 13:44:11 -07:00
Patrick Walton 1cd5966d3d Publish `pathfinder_content` and `pathfinder_renderer` to crates.io 2020-04-17 13:23:45 -07:00
Patrick Walton 5efdf2a04a Implement the missing pieces of `TextMetrics` for canvas.
This required a `font-kit` upgrade, and with it a `skribo` upgrade.
2020-04-14 15:01:30 -07:00
Patrick Walton 0f35d9c817 Add an embedded resource loader that places resources directly in the binary.
This is useful for WebGL and for downstream crates.io use.
2020-02-28 17:10:53 -08:00
Sebastian K e2fbde820d Implement a WebGL backend
Signed-off-by: Patrick Walton <pcwalton@mimiga.net>
2020-02-28 10:41:35 -08:00
Patrick Walton 25f9346160 Add an incomplete port of the NanoVG example app 2020-02-19 11:00:03 -08:00
Patrick Walton 2db43797c3 Split colors out into their own crate.
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Sebastian Köln bd12de8234 add default-members (and exclude metal). fixes #217 2019-07-16 09:59:52 +03:00
Sebastian Köln 21fffb29f7 merge with master 2019-06-25 11:36:04 +03:00
Patrick Walton 4d866f4a75 Move `svg2pdf` to `utils/` 2019-06-24 23:05:09 -07:00
Sebastian Köln a02e370675 rename pdf subcrate to export 2019-06-24 23:07:51 +03:00
Sebastian Köln 1ca35d8426 add PS export as well. also rename svg2pdf into convert and add PS export to it 2019-06-24 22:41:34 +03:00
Sebastian Köln 0a5c4007f9 merge with master 2019-06-24 18:31:13 +03:00
Patrick Walton 431dcf3d2e Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
the remaining code in that crate to a new crate, `pathfinder_content`

The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton 336f2ca302 Rename `pathfinder_flash` to `pathfinder_swf` for consistency with other crates
in the Rust Flash ecosystem
2019-06-21 09:28:15 -07:00
Jon Hardie ba1ff45cb2 Merge branch 'master' of https://github.com/servo/pathfinder into swf_renderer 2019-06-21 10:58:52 +12:00
Patrick Walton 487577a11b Add Metal support.
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.

A new example, `canvas_metal_minimal`, has been added.

Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00
Sebastian Köln 4039658155 add a simple PDF export 2019-06-15 17:50:25 +03:00
Jon Hardie 96f0ed0926 Merge branch 'master' of https://github.com/servo/pathfinder into swf_renderer 2019-06-15 16:22:45 +12:00
Jon Hardie 5d698998e9 [WIP] Initial support for rendering graphic symbols from swf files. 2019-06-15 16:08:46 +12:00
Patrick Walton 5dfe14ebc4 Add a minimal `glutin` example 2019-06-12 10:50:24 -07:00
Patrick Walton e04cc273ee Add enough C bindings to recreate `canvas_minimal` in C.
Closes #12.
2019-05-25 20:21:38 -07:00
Patrick Walton 8c4f05ce39 Initial rudimentary Lottie parsing code 2019-05-23 18:03:09 -07:00
Patrick Walton 639a8f39e8 Add Moiré demo 2019-05-11 11:53:50 -07:00
Patrick Walton a078766dc6 Implement basic text rendering in canvas with `skribo` and `font-kit`.
Skribo currently writes some debugging info to standard output. A patch is
forthcoming to fix that.
2019-05-09 15:21:18 -07:00
Patrick Walton 9de7d95d33 Start a simple HTML canvas-like API, and add a minimal example to show how to
use it.
2019-05-03 14:15:38 -07:00
Alan Jeffrey 838bf684fb Add magicleap demo 2019-04-15 12:43:41 -04:00
Patrick Walton 9c404dfdc1 Add an Android port 2019-03-12 13:55:26 -07:00
Patrick Walton 8dc3a84d09 Remove `tile-svg` and the serialization code.
They can be added later if needed, but for now they're just bitrotting.
2019-03-05 15:38:10 -08:00
Patrick Walton ae450b063e WIP: Factor out GL code 2019-03-04 14:55:32 -08:00
Patrick Walton 64b480fe32 Some more work on the site 2019-03-01 14:58:02 -08:00
Patrick Walton ac24b67300 Add a simple SVG-subset-to-Skia-code tool, for benchmarking 2019-02-25 15:06:33 -08:00
Patrick Walton d30743a69c Begin refactoring the demo into a shared library and a platform-specific
entry point.

This will help the upcoming wasm port.
2019-02-15 18:21:46 -08:00
Patrick Walton dbf880d011 Rename `demo3` to `demo` 2019-02-08 14:53:20 -08:00
Patrick Walton 2f497e7f17 Remove unused `gfx-utils` 2019-02-08 14:42:17 -08:00
Patrick Walton 0b0c913332 Split out SIMD into a separate crate 2019-02-01 11:48:10 -08:00
Patrick Walton dd480feb52 Factor out the GL rendering code into a separate crate 2019-01-30 19:31:29 -08:00
Patrick Walton a4c2796883 Implement a third demo with native code, not working yet 2019-01-14 19:32:53 -08:00
Patrick Walton 821b54b8f4 Factor renderer and SVG code out into separate crates 2019-01-14 14:20:36 -08:00
Patrick Walton 3165a4a1b0 Remove old demo server; remove `SegmentFlags` 2019-01-10 20:43:03 -08:00
Patrick Walton adf49ab932 Rename `path-utils` to `geometry` 2019-01-10 10:01:21 -08:00
Patrick Walton b80e1ea38f wip: parsing svgs 2018-12-11 16:38:06 -08:00
Patrick Walton c6cc6e6fd8 Remove `pathfinder_font_renderer` in favor of `font-kit`.
Closes #69.

Closes #84.
2018-08-02 15:07:25 -07:00
Patrick Walton 96d2f909ea wip 2018-03-19 18:34:27 -07:00
Patrick Walton 6e13fb171c Use a lookup table to do area calculations instead of Loop-Blinn-style
distance-to-edge for stencil analytic antialiasing.

This improves the rendering quality of stencil AAA significantly.

Additionally, this adds an approximation of Core Graphics' (macOS')
defringing filter.

Closes #73.
2018-03-19 14:35:36 -07:00
Patrick Walton 6a640eca74 Simplify the B-quad vertex position VBO to have a uniform format, and
enable early Z for SVG.

Additionally, this switches the B-quad patches for XCAA to be convex
hulls instead of bounding boxes, reducing fragment shader load.

This is a large speedup for the Ghostscript tiger demo: 5x or more.

Closes #33.
2018-01-11 19:25:02 -08:00
Patrick Walton 0ec5b74851 Start a Cargo workspace and generate documentation for it 2017-12-23 18:01:55 -05:00
Patrick Walton 93c928bf5c Move Pathfinder to `pathfinder-classic` in preparation for Pathfinder 2 2017-06-27 14:13:11 -07:00
Patrick Walton a9c4c7aa3e Implement most of the basic arithmetic and control structures in the hinting VM 2017-02-27 12:52:14 -08:00
Patrick Walton 5e9b8c9423 Implement basic support for WOFF 1.0 2017-02-22 14:19:27 -08:00
Patrick Walton a0b23592b5 Allow specific fonts in collections to be selected 2017-02-08 15:34:16 -08:00
Patrick Walton 86fec9ff54 Fix local path in Cargo.toml 2017-02-03 15:18:48 -08:00
Patrick Walton ce383385df Add partial support for Mac `.dfont` suitcases 2017-02-03 13:13:54 -08:00
Patrick Walton c41cd1f150 Remove local path mistakenly added to Cargo.toml 2017-02-02 16:07:07 -08:00
Patrick Walton 94406a1d62 Add a simple benchmarking tool. Only benchmarks GPU time, not CPU for
now.
2017-01-31 18:33:24 -08:00
Patrick Walton 6ae7601283 Add borders between glyphs in the atlas; allow the atlas to be dumped in the demo 2017-01-30 20:04:39 -08:00
Patrick Walton 5bccf88445 Make zooming work better; fix atlas sizing bugs 2017-01-30 18:33:44 -08:00
Patrick Walton bdf6ebab24 Draft complete end-to-end code. Not working yet. 2017-01-11 20:44:10 -08:00
Patrick Walton 7056a7632b Create buffers and create skeleton OpenCL shaders 2017-01-10 19:57:08 -08:00
Patrick Walton 941aaea676 Encode contours. 0.3-0.4 µs per glyph or so. 2017-01-09 19:49:00 -08:00
Patrick Walton ce811c0e48 Implement the atlas 2017-01-07 11:52:45 -08:00
Patrick Walton 34cd1ef9b0 Initial commit 2017-01-06 23:49:45 -08:00