Patrick Walton
4a71f79a78
Make the logo in the navbar monochrome
2018-01-04 14:43:37 -08:00
Patrick Walton
0ec5b74851
Start a Cargo workspace and generate documentation for it
2017-12-23 18:01:55 -05:00
Patrick Walton
84ed1a76b0
Hook the reftest framework up to the SVG renderer
2017-12-20 19:13:07 -08:00
Patrick Walton
fc95edda81
Add UI for SVG reference tests, not functional yet
2017-12-20 18:49:44 -08:00
Patrick Walton
6a81ec4893
Make SVG stroke width more accurate, and switch to XCAA by default.
...
Partially addresses #57 .
2017-12-20 10:40:21 -08:00
Patrick Walton
797b935f35
Add Material Design icons to the SVG demo
2017-12-19 19:11:12 -08:00
Patrick Walton
6f41039ba8
Use the Bootstrap style for the rotate slider
2017-12-19 14:56:26 -08:00
Patrick Walton
23482b2af8
Add the logo to the demo.
...
Logo design courtesy Jay Vining.
2017-12-19 14:51:51 -08:00
Patrick Walton
b8785a31db
Implement 8xSSAA and 16xSSAA in the SVG demo
2017-12-11 19:02:20 -08:00
Patrick Walton
00433d418a
Disable subpixel AA during the SVG benchmark
2017-12-06 12:19:24 -08:00
Patrick Walton
30893fb9ad
Partially implement benchmarking for SVG.
2017-12-05 19:05:23 -08:00
Patrick Walton
15d8c98ff9
Fix a bug preventing the benchmark from running, and improve its UI
2017-12-04 22:02:16 -08:00
Patrick Walton
30062aea81
Expose emboldening in the demo UI
2017-12-03 17:28:30 -08:00
Patrick Walton
86660572bd
Upgrade ST-transforms to affine transforms where possible, and add
...
incomplete rotation support to the text demo
2017-11-29 17:06:52 -08:00
Patrick Walton
6d85cb3382
Rename the integration test to the reference test to be more specific
2017-11-20 17:18:30 -08:00
Patrick Walton
529a3eae23
Add rotation support for SSAA in SVG; switch to Material Design icons
2017-11-20 15:32:02 -08:00
Patrick Walton
b005e6d165
Improve the layout of the integration test a bit
2017-11-17 17:29:18 -08:00
Patrick Walton
86df78f939
Flesh out the integration test more
2017-11-17 17:06:59 -08:00
Patrick Walton
2578298198
More work on the integration test
2017-11-13 17:23:03 -08:00
Patrick Walton
0642e65c9d
Stub integration test functionality some more
2017-11-13 15:26:46 -08:00
Patrick Walton
c9948a844d
Render reference images on the server, untested as of yet
2017-11-10 17:04:59 -08:00
Patrick Walton
932fc64524
Stub an integration test page
2017-11-10 13:58:07 -08:00
Patrick Walton
e5b76726d9
Use the LUT to gamma correct text, and fix stem darkening math
2017-11-07 17:24:19 -08:00
Michael Bebenita
6fbfa60f68
Fix grabbing cursor on mesh debugger.
2017-10-29 14:46:21 -07:00
Patrick Walton
77fa297380
Change the animated zoom icon to a play icon
2017-10-26 18:15:28 -07:00
Michael Bebenita
70390915ab
Add Pulse Zoom button.
2017-10-26 11:32:30 -07:00
Patrick Walton
048c261f6c
Add a working experimental implementation of XCAA for SVG.
...
This has known performance problems and artefacts due to working at
sample level only, but it's a decent first cut.
2017-10-20 19:41:18 -07:00
Patrick Walton
7a0ade99e2
Support subpixel AA in the benchmark
2017-10-16 16:08:05 -07:00
Patrick Walton
314185684c
Implement stem darkening and split ECAA into ECAA and MCAA.
...
We now implement stem darkening (also known as font dilation) like
macOS and FreeType under certain configurations. This pushes out font
outlines along their normals slightly in order to make small text easier
to read. This is especially important when performing gamma correction,
as otherwise text can end up too light.
Because the stem darkening is implemented in the vertex shader, it can
easily break the mesh. Therefore, I needed to implement a new rendering
mode that does not use the mesh. It's a variant of ECAA, and for
clarity's sake I've renamed the related antialiasing methods:
* MCAA stands for "mesh coverage antialiasing" and is the new name for
what was called "ECAA" prior to this patch.
* ECAA now stands for "edge coverage antialiasing". It does not use the
mesh but rather computes winding numbers from scratch for every pixel.
Surprisingly, despite being worse asymptotically, this usually ends up
being faster than MCAA at small font sizes, presumably because there are
fewer vertices to transform.
* XCAA, "exact coverage antialiasing" is a generic term that refers to
both ECAA and MCAA. References to ECAA have been changed to XCAA as
needed.
2017-10-15 13:28:49 -07:00
Patrick Walton
d4c7fa74bd
Add a feature to save benchmark data as CSV
2017-10-05 11:46:53 -07:00
Patrick Walton
60ff71be84
Add an experimental implementation of macOS-like font dilation
...
Following Apple's earlier terminology, this is exposed as "strong"
subpixel AA.
2017-09-29 22:12:24 -07:00
Patrick Walton
37a88dfcd9
Use the Inter UI font in the demo
2017-09-28 15:23:52 -07:00
Patrick Walton
b6c6c70ef0
Benchmark the server-side partitioning
2017-09-26 15:38:50 -07:00
Patrick Walton
6b0c215148
Get ECAA working in the benchmark
2017-09-26 13:32:22 -07:00
Patrick Walton
1c138cc543
Display benchmark results in a dialog box instead of on the console
2017-09-25 19:56:12 -07:00
Patrick Walton
b732878532
Encapsulate the file picker code into a view class.
...
This will allow the mesh debugger to use it.
2017-09-20 11:51:20 -07:00
Patrick Walton
0e9a59088c
Implement bare-bones support for debugging SVG meshes
2017-09-19 20:19:53 -07:00
Patrick Walton
a5b0e9bf9a
Allow different glyphs to be selected in the mesh debugger
2017-09-19 17:36:12 -07:00
Patrick Walton
45927f6299
Add a CSS spinner to the HTML templates.
...
This will allow us to make loading a nicer experience.
Source: http://tobiasahlin.com/spinkit/
2017-09-16 10:41:25 -07:00
Patrick Walton
375dbe7ab9
Make sure scrollbars don't show up on demo and tool pages
2017-09-15 09:40:26 -07:00
Patrick Walton
0087c1ed50
Add SSAA support to the benchmarking tool
2017-09-13 21:41:33 -07:00
Patrick Walton
8b34fa5461
Enable SSAA by default in the SVG demo
2017-09-13 20:45:48 -07:00
Patrick Walton
d64a28c166
Beautify the timings display and make it work with the SVG and 3D demos
2017-09-13 11:56:40 -07:00
Patrick Walton
f68da75c75
Implement SSAA for the 3D demo.
...
This commit additionally refactors transforms to be resolution-independent as much as possible throughout all the demos.
2017-09-12 19:43:43 -07:00
Patrick Walton
2c8c11b303
Get a bare-minimum benchmark up and running
2017-09-12 12:40:14 -07:00
Patrick Walton
e13f0f7006
Papercut: Stop the GitHub corner from overlapping the demo content
2017-09-11 12:27:09 -07:00
Patrick Walton
72fa6a7b55
Allow demos to be dragged with the mouse when applicable
2017-09-11 12:21:50 -07:00
Patrick Walton
068e2bd99e
Stub a benchmarking tool, not working yet
2017-09-11 11:22:19 -07:00
Patrick Walton
5eec2c5b6f
Fix settings button in the 3D demo
2017-09-11 11:21:38 -07:00
Patrick Walton
65e3278e94
Add zoom in and zoom out buttons for those without scale gestures
2017-09-10 13:17:24 -07:00
Patrick Walton
ce855cc0ff
Enable subpixel AA and hinting by default in the demo
2017-09-09 13:14:25 -07:00
Patrick Walton
eb9c0ceb4d
Implement "slight" hinting by rounding x-heights up to the nearest pixel
2017-09-09 13:12:51 -07:00
Patrick Walton
f5eea1cc7a
Add a screenshot button, nonfunctional at the moment
2017-09-08 17:21:28 -07:00
Patrick Walton
2cce20db10
Swap the locations of the FPS meter and the settings button in preparation for more UI
2017-09-06 18:47:14 -07:00
Patrick Walton
3378fb3447
Make clicking outside the settings popup dismiss it
2017-09-06 18:39:14 -07:00
Patrick Walton
82d2f076d7
Add basic subpixel AA support for SSAA.
...
No LCD filter is implemented yet, so the color fringing is currently fairly extreme.
2017-09-06 16:32:11 -07:00
Patrick Walton
a599db4eb9
Choose prettier default settings for the demo
2017-09-05 12:57:01 -07:00
Patrick Walton
632202e5eb
Implement a basic mesh debugger
2017-09-01 22:29:05 -07:00
Patrick Walton
1eb1bb5343
Stub a mesh debugger app
2017-09-01 18:11:44 -07:00
Patrick Walton
a43a09b9d3
Allow the demo text to be changed by double-clicking
2017-09-01 16:31:40 -07:00
Patrick Walton
9f6f10deca
Tweak the GitHub corner
2017-08-31 20:04:49 -07:00
Patrick Walton
67eaa499c0
Add a GitHub corner from http://tholman.com/github-corners/
2017-08-31 19:57:41 -07:00
Patrick Walton
a1013de5ba
Expose the Rust API documentation via the server
2017-08-31 19:47:58 -07:00
Patrick Walton
e448ba7b30
Switch from ES6 interpolation to Handlebars and add a simple landing page
2017-08-30 23:25:58 -07:00
Patrick Walton
d6767219ff
Automatically load some built-in fonts and SVGs
2017-08-30 19:48:18 -07:00
Patrick Walton
58b558de64
Make the demo UI less cluttered
2017-08-30 17:01:28 -07:00
Patrick Walton
d7b606987a
Update to Bootstrap 4 beta
2017-08-30 09:51:15 -07:00
Patrick Walton
7029248610
Stub a 3D demo
2017-08-29 19:46:18 -07:00
Patrick Walton
8d6636b1cf
Add `-demo` to the SVG and text demo files
2017-08-29 18:57:43 -07:00
Patrick Walton
40c0e9b8c5
Use ES6 templates to reduce duplication in the demo HTML
2017-08-29 16:04:40 -07:00
Patrick Walton
cd3c1c996c
Get SSAA working for the tiger
2017-08-29 14:31:45 -07:00
Patrick Walton
5f28f8b666
Stub out some more functionality for the SVG demo
2017-08-27 12:43:17 -07:00
Patrick Walton
01d1382324
Begin splitting up `index.ts`
2017-08-25 20:20:45 -07:00
Patrick Walton
894226e023
Stub an SVG demo page
2017-08-25 19:40:08 -07:00