Commit Graph

19 Commits

Author SHA1 Message Date
Patrick Walton 821b54b8f4 Factor renderer and SVG code out into separate crates 2019-01-14 14:20:36 -08:00
Patrick Walton f0353e07aa Move outlines to the geometry crate 2019-01-14 10:59:48 -08:00
Patrick Walton 72204e948b Add a scalar fallback 2019-01-12 20:12:52 -08:00
Patrick Walton bbf193f00f Remove simdeez 2019-01-12 17:13:58 -08:00
Patrick Walton ffe9abba6b Stop using Lyon's monotonic converter 2019-01-10 14:14:59 -08:00
Patrick Walton adf49ab932 Rename `path-utils` to `geometry` 2019-01-10 10:01:21 -08:00
Patrick Walton 9f736338d7 Partially SIMD-ify `Point2D<f32>` 2019-01-04 09:54:41 -08:00
Patrick Walton 2109049269 Merge identical shaders into one 2019-01-03 20:03:25 -08:00
Patrick Walton 7af83c9ddf Use resvg instead of hand-rolling SVG parsing 2019-01-03 13:57:14 -08:00
Patrick Walton ad9da96336 Build objects in parallel! 2018-12-29 17:08:49 -08:00
Patrick Walton 6a2b488291 wip, now to work on the demo 2018-12-17 18:31:49 -08:00
Patrick Walton 7400f0acf3 Write a `.pf3` file 2018-12-17 14:07:19 -08:00
Patrick Walton 4b9e21c6a0 wip 2018-12-16 11:41:43 -08:00
Patrick Walton a443e41909 Guard band clipping 2018-12-14 18:52:34 -08:00
Patrick Walton 689dfdadf9 wip 2018-12-14 14:33:33 -08:00
Patrick Walton 8f5eb1ca60 add strokes 2018-12-14 14:33:33 -08:00
Patrick Walton dda3e16d2e wip, too slow 2018-12-13 14:04:17 -08:00
Patrick Walton 4597414e21 Quickcheck intervals 2018-12-12 14:55:53 -08:00
Patrick Walton b80e1ea38f wip: parsing svgs 2018-12-11 16:38:06 -08:00