Patrick Walton
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f0353e07aa
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Move outlines to the geometry crate
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2019-01-14 10:59:48 -08:00 |
Patrick Walton
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72204e948b
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Add a scalar fallback
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2019-01-12 20:12:52 -08:00 |
Patrick Walton
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bbf193f00f
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Remove simdeez
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2019-01-12 17:13:58 -08:00 |
Patrick Walton
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ffe9abba6b
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Stop using Lyon's monotonic converter
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2019-01-10 14:14:59 -08:00 |
Patrick Walton
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adf49ab932
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Rename `path-utils` to `geometry`
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2019-01-10 10:01:21 -08:00 |
Patrick Walton
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9f736338d7
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Partially SIMD-ify `Point2D<f32>`
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2019-01-04 09:54:41 -08:00 |
Patrick Walton
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2109049269
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Merge identical shaders into one
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2019-01-03 20:03:25 -08:00 |
Patrick Walton
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7af83c9ddf
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Use resvg instead of hand-rolling SVG parsing
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2019-01-03 13:57:14 -08:00 |
Patrick Walton
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ad9da96336
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Build objects in parallel!
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2018-12-29 17:08:49 -08:00 |
Patrick Walton
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6a2b488291
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wip, now to work on the demo
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2018-12-17 18:31:49 -08:00 |
Patrick Walton
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7400f0acf3
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Write a `.pf3` file
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2018-12-17 14:07:19 -08:00 |
Patrick Walton
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4b9e21c6a0
|
wip
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2018-12-16 11:41:43 -08:00 |
Patrick Walton
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a443e41909
|
Guard band clipping
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2018-12-14 18:52:34 -08:00 |
Patrick Walton
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689dfdadf9
|
wip
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2018-12-14 14:33:33 -08:00 |
Patrick Walton
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8f5eb1ca60
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add strokes
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2018-12-14 14:33:33 -08:00 |
Patrick Walton
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dda3e16d2e
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wip, too slow
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2018-12-13 14:04:17 -08:00 |
Patrick Walton
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4597414e21
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Quickcheck intervals
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2018-12-12 14:55:53 -08:00 |
Patrick Walton
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b80e1ea38f
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wip: parsing svgs
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2018-12-11 16:38:06 -08:00 |