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2 Commits
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SHA1
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Patrick Walton
81a6f8f051
Enable early Z for edge detection and render only in the used area of the atlas
2017-08-23 19:18:24 -07:00
Patrick Walton
3f7fc8baf6
Add an edge detection shader for ECAA, untested as of yet
2017-08-15 17:28:07 -07:00