Patrick Walton
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f3841ef402
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Document more shader parameters
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2018-01-04 18:07:14 -08:00 |
Patrick Walton
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11913a20f1
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Merge MCAA monochrome and multicolor shaders.
Not only is this a lot simpler, it's faster too!
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2018-01-03 15:22:28 -08:00 |
Patrick Walton
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017a2e2f8c
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Provide brief documentation of each shader
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2017-12-30 20:32:51 -05:00 |
Patrick Walton
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9d93cebca6
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Stop using multiple render targets.
We don't need them anymore, so let's lower our hardware requirements!
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2017-10-20 22:04:53 -07:00 |
Patrick Walton
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22d0eb7b24
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Fix file headers in shaders/
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2017-10-03 15:32:03 -07:00 |
Patrick Walton
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4b62ec8fa7
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Get edge detection working in the demo
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2017-08-16 16:37:39 -07:00 |
Patrick Walton
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b10807d217
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Initial setup for ECAA in the demo
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2017-08-15 22:09:09 -07:00 |
Patrick Walton
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5f89f7ba50
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Fix compile errors in shaders
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2017-08-13 13:39:51 -07:00 |
Patrick Walton
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ebeaf119ba
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Add some OpenGL ES 2.0 shaders for direct rendering, untested
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2017-08-11 18:12:17 -07:00 |