Patrick Walton
b6236ac835
Use librsvg/Cairo/Pixman to render SVG reference images.
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The scale and colors aren't correct yet, but this is a start.
2017-12-21 17:20:01 -08:00
Patrick Walton
86df78f939
Flesh out the integration test more
2017-11-17 17:06:59 -08:00
Patrick Walton
c9948a844d
Render reference images on the server, untested as of yet
2017-11-10 17:04:59 -08:00
Patrick Walton
2a236319d4
Use regular VBOs instead of textures to store vertex positions for ECAA.
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This improves performance at small font sizes a bit by reducing vertex
shading load.
2017-10-06 16:42:51 -07:00
Patrick Walton
b631fec80f
Cache font mesh libraries on the server
2017-10-02 19:58:38 -07:00
Patrick Walton
c36896e337
Implement path stroking using the FreeType stroker.
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I'm not too happy with this, as I discovered a segfault in FreeType that doesn't give me confidence
in this as a solution for the long term. Additionally, this exposes the problems in the partitioner
with lack of winding fill rule, proper handling of self-intersections, and splitting of paths at
their extrema. (I believe these problems should be fairly straightforward to handle, but we just
don't handle them yet.)
2017-09-08 16:50:27 -07:00
Patrick Walton
3e5b53f13c
Partially refactor the path APIs to be streaming, like Lyon
2017-09-08 13:09:00 -07:00
Patrick Walton
444e7bbf96
Use the Citardauq Formula in the partitioner as well as the shader to avoid precision problems.
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Addresses the issue with the Nimbus Sans "o" mentioned in #24 .
2017-09-01 23:45:51 -07:00
Patrick Walton
e5f1f3ccfb
Remove unused dependency
2017-08-27 12:45:05 -07:00
Patrick Walton
0ad2f9abfe
Initial implementation of the Rocket-based demo server
2017-08-10 15:26:27 -07:00
Patrick Walton
2ddf95bd70
Initial work on the font renderer component
2017-08-09 15:36:41 -07:00