Patrick Walton
740597d886
Merge pull request #254 from arturoc/remove-log-restriction
...
Remove log restriction
2020-02-06 08:38:08 -08:00
Emmanuel Gil Peyrot
6ce416e77c
Bump all outdated dependencies
...
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Patrick Walton
2db43797c3
Split colors out into their own crate.
...
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Arturo Castro
3be6d70577
remove log restrictions from renderer, demo/common and gl crates
2020-01-28 15:24:21 +01:00
est31
ad143712a8
Remove redundant fixedbitset dependency
2019-08-30 20:24:09 +02:00
Patrick Walton
431dcf3d2e
Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
...
the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton
487577a11b
Add Metal support.
...
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.
A new example, `canvas_metal_minimal`, has been added.
Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00
Bastien Orivel
349c1a9cd0
Update quickcheck to 0.8
...
This dedupes some dependencies
2019-05-24 19:22:23 +02:00
Patrick Walton
8606cd013e
Replace commented out printlns with proper debug statements
2019-04-29 16:43:24 -07:00
Patrick Walton
4e6bbf59ba
Stop using `crossbeam-channel`, as it's slower than `std::sync::mpsc` on macOS
...
at least
2019-04-10 20:29:13 -07:00
Patrick Walton
3d4f8bd008
Pipeline between CPU and GPU at a more fine-grained level.
...
This makes us stop running one frame behind.
2019-04-09 17:06:43 -07:00
Patrick Walton
33aa6f905d
Move UI event code and widgets to the `pathfinder_ui` crate
2019-03-05 15:36:07 -08:00
Patrick Walton
ad0691c146
Move the generic UI code in the renderer crate to a separate crate
2019-03-05 15:13:55 -08:00
Patrick Walton
f7a8b573ce
Move the GPU rendering code out of `pathfinder_gl`, since it's now no longer
...
OpenGL-specific
2019-03-05 14:46:18 -08:00
Patrick Walton
fc62e9bc71
Subdivide offset curves to an error bound.
2019-02-20 18:27:27 -08:00
Patrick Walton
0b0c913332
Split out SIMD into a separate crate
2019-02-01 11:48:10 -08:00
Patrick Walton
d1ca5fe757
Use a much better technique for curve flattening
2019-01-28 20:36:06 -08:00
Patrick Walton
821b54b8f4
Factor renderer and SVG code out into separate crates
2019-01-14 14:20:36 -08:00